RUST METRICSFlight deck · live data
Data live Servers11,909 Players102,314 Populated3,972 Fresh wipes 3 h409 Scan5 min
‹ All servers66.163.118.215:7027
Online Full Queue Fresh wipe Wipe due No query

Aether World | Almost Vanilla | No Group Limit

Online 66.163.118.215:7027 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 51 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,167 ×1000

Entities

48 h range 80,994–91,601 · memory 3,211 MB
1239 ET SINCE RESTART 23:33

Uptime

23 h 33 min since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory3,211MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:28 UTC19d ago 1 – running 1
Mon 5 Oct, 04:58 UTC24d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Aether World | Almost Vanilla | No Group Limit?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Aether World | Almost Vanilla | No Group Limit wipe, and when?

Its rhythm cannot be told from the wipes of Aether World | Almost Vanilla | No Group Limit on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 18 hours ago.

Tag meanings

How should you read the tags on Aether World | Almost Vanilla | No Group Limit?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Aether World | Almost Vanilla | No Group Limit. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Aether World | Almost Vanilla | No Group Limit?

On Rust Metrics, Aether World | Almost Vanilla | No Group Limit sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Aether World | Almost Vanilla | No Group Limit sit in the rankings?

Player hours over seven days put Aether World | Almost Vanilla | No Group Limit at #15,327, in the top 69% of all ranked servers.

What player count does Aether World | Almost Vanilla | No Group Limit carry?

Current headcount on Aether World | Almost Vanilla | No Group Limit: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Which location does Aether World | Almost Vanilla | No Group Limit run from?

No region comes from Aether World | Almost Vanilla | No Group Limit. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.163.118.215:7027.

What Rust version is Aether World | Almost Vanilla | No Group Limit on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Aether World | Almost Vanilla | No Group Limit. Check: protocol. To join, your game must match; Steam handles the update.

How does Aether World | Almost Vanilla | No Group Limit perform?

Reading: 45 server fps on average across the last 48 hours. It never dropped below 22. Check: entities. The peak was 91,601, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,464 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Aether World | Almost Vanilla | No Group Limit, and is it online?

Reading: online. Aether World | Almost Vanilla | No Group Limit answers right now. Reading: uptime. About 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

How is Aether World | Almost Vanilla | No Group Limit configured, and what rules are in force?

Check: gather rate. The name Aether World | Almost Vanilla | No Group Limit does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Aether World | Almost Vanilla | No Group Limit?

Check: map. Procedural, size 3,750, seed 587418998, generated by the game on Aether World | Almost Vanilla | No Group Limit. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Aether World | Almost Vanilla | No Group Limit?

To join: start Rust, press F1 and type client.connect 66.163.118.215:7027. Or press Launch Rust here and Steam opens the game and connects you. https://aether-world.tebex.store is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.