RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,293 Populated2,927 Fresh wipes 3 h93 Scan5 min
‹ All servers66.11.124.136:28080
Online Full Queue Fresh wipe Wipe due No query

[3X] OldSkool's Playground [PVE]

Online NA 66.11.124.136:28080 checked 12m ago

3x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 9 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 59,123 ×1000

Entities

48 h range 58,256–64,382 · memory 2,435 MB
1239 ET SINCE RESTART 1D 14H

Uptime

1 days 14 hours since its last restart, at the last reading
7-day average0peak 1
Rank#13,885top 62% · #1433 in NA
Last wipe11d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory2,435MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

0510152003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep20 Oct24 Oct29 Oct

Top 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:31 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [3X] OldSkool's Playground [PVE]?

The busiest point of its recent wipes drew 1 players on average. 8 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [3X] OldSkool's Playground [PVE] follow?

With the force wipe, once a month, [3X] OldSkool's Playground [PVE] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 11 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on [3X] OldSkool's Playground [PVE]?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in from [3X] OldSkool's Playground [PVE]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [3X] OldSkool's Playground [PVE]?

These Rust Metrics lists carry [3X] OldSkool's Playground [PVE]: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

What position does [3X] OldSkool's Playground [PVE] hold among Rust servers?

Ranked by seven-day player hours, [3X] OldSkool's Playground [PVE] sits at #13,885 and #1,433 in North America, inside the top 62%.

What player count does [3X] OldSkool's Playground [PVE] carry?

0 of 50 slots are filled on [3X] OldSkool's Playground [PVE] right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does [3X] OldSkool's Playground [PVE] run from?

Its NA tag places [3X] OldSkool's Playground [PVE] in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.11.124.136:28080.

What Rust version is [3X] OldSkool's Playground [PVE] on?

Rust network protocol 2635 and build 167781 on Windows is the build [3X] OldSkool's Playground [PVE] runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [3X] OldSkool's Playground [PVE]?

Check: fps. Average 9 server fps over the last 48 hours, low of 7. Within range. Peak entity count: 64,382. Buildings, deployables and all else included. Check: memory. Peak use was 2,569 MB. Expect lag when fps falls and entities climb.

Is [3X] OldSkool's Playground [PVE] up, and how often does it stay up?

Reading: online. [3X] OldSkool's Playground [PVE] answers right now. Reading: uptime. About 38 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on [3X] OldSkool's Playground [PVE]?

Gather rate check: 3x. That comes from the name [3X] OldSkool's Playground [PVE]. 8 players per group, the default value. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.

Which map is live on [3X] OldSkool's Playground [PVE]?

From seed 432765432, the game generates the procedural map on [3X] OldSkool's Playground [PVE]. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto [3X] OldSkool's Playground [PVE]?

To join: start Rust, press F1 and type client.connect 66.11.124.136:28080. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.