RUST METRICSFlight deck · live data
Data live Servers11,626 Players39,326 Populated2,997 Fresh wipes 3 h96 Scan5 min
‹ All servers65.7.2.45:28030
Offline Full Queue Fresh wipe Wipe due No query

Server-3-PVE-5X

Offline 65.7.2.45:28030 checked 39d ago

5x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,454no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Server-3-PVE-5X wipe, and when?

The rhythm of Server-3-PVE-5X's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 39 days 9 hours ago.

Lists and filters

How should you read the tags on Server-3-PVE-5X?

These are the tags Server-3-PVE-5X publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Server-3-PVE-5X?

Rust Metrics lists featuring Server-3-PVE-5X: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Population

What position does Server-3-PVE-5X hold among Rust servers?

Ranking for Server-3-PVE-5X: #15,454 on seven-day player hours, top – of all ranked servers.

What is the population on Server-3-PVE-5X?

Status for Server-3-PVE-5X: offline. Last seen 39 days 8 hours ago.

Operator and location

Where does Server-3-PVE-5X sit?

No region tag on Server-3-PVE-5X. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 65.7.2.45:28030.

What Rust version is Server-3-PVE-5X on?

Rust network protocol 2633 and build 164530 on Windows is the build Server-3-PVE-5X runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Server-3-PVE-5X up, and how often does it stay up?

Check: connection. Server-3-PVE-5X is offline at this moment. Last contact was 39 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.

Rules and settings

How is Server-3-PVE-5X configured, and what rules are in force?

Gather rate check: 5x. That comes from the name Server-3-PVE-5X. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Server-3-PVE-5X on?

The game generates a procedural map for Server-3-PVE-5X.

How to join

How do you connect to Server-3-PVE-5X?

Press F1 in Rust and enter client.connect 65.7.2.45:28030. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.