RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,901 Populated3,470 Fresh wipes 3 h213 Scan5 min
‹ All servers65.7.2.45:20860
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 65.7.2.45:20860 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,290top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap28.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:54 UTC12d ago 0 – running 0
Sat 19 Sep, 02:58 UTC40d ago 1 – 28.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Untitled Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does My Untitled Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of My Untitled Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 1 hours ago the current world was made.

Lists and filters

Which tags does My Untitled Rust Server carry, and what do they mean?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

On Rust Metrics, My Untitled Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #15,290 on seven-day player hours, top 69% of all ranked servers.

What is the population on My Untitled Rust Server?

Status for My Untitled Rust Server: offline. Last seen 5 days 23 hours ago. Seven-day reading: 0 players on average.

Server details

Which location does My Untitled Rust Server run from?

No region comes from My Untitled Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 65.7.2.45:20860.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by My Untitled Rust Server. Matching protocol is required to join. Let Steam update your game.

How reliable is My Untitled Rust Server, and is it online now?

Reading: offline. My Untitled Rust Server last answered 5 days 23 hours ago. Reading: 29% uptime over the last 7 full days. It was up 48 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Settings and map

How is My Untitled Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Untitled Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Untitled Rust Server?

Check: map. Procedural, size 4,000, seed 1234, generated by the game on My Untitled Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto My Untitled Rust Server?

To join: start Rust, press F1 and type client.connect 65.7.2.45:20860. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.