RUST METRICSFlight deck · live data
Data live Servers11,744 Players74,144 Populated3,692 Fresh wipes 3 h138 Scan5 min
‹ All servers65.29.156.68:28015
Offline Full Queue Fresh wipe Wipe due No query

PinkyDeathTrap

Offline 65.29.156.68:28015 checked 44d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,149no region published
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does PinkyDeathTrap wipe?

The rhythm of PinkyDeathTrap's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 81 days 22 hours ago the current world was made.

Tag meanings

Which tags does PinkyDeathTrap carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): Game build reading: 160450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from PinkyDeathTrap. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does PinkyDeathTrap appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PinkyDeathTrap: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does PinkyDeathTrap sit in the rankings?

Ranking for PinkyDeathTrap: #15,149 on seven-day player hours, top – of all ranked servers.

What player count does PinkyDeathTrap carry?

PinkyDeathTrap is not responding; status offline, last seen 44 days 17 hours ago.

Server details

Which location does PinkyDeathTrap run from?

Reading: location. PinkyDeathTrap gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 65.29.156.68:28015.

What Rust version is PinkyDeathTrap on?

Rust network protocol 2632 and build 160450 on Windows is the build PinkyDeathTrap runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on PinkyDeathTrap, and is it online?

PinkyDeathTrap reports offline. The last reading came 44 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is PinkyDeathTrap configured, and what rules are in force?

Check: gather rate. The name PinkyDeathTrap does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PinkyDeathTrap?

Procedural map on PinkyDeathTrap, made by the game's generator.

Connection

How do you connect to PinkyDeathTrap?

Press F1 in Rust and enter client.connect 65.29.156.68:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Match the game version: protocol 2632 is required.
cs160450
Build Game build reading: 160450.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.