RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers65.28.44.27:28053
Online Full Queue Fresh wipe Wipe due No query

Kapco411 Wolves Den||Full Custom Maps|Biweekly

Online NA 65.28.44.27:28053 checked 8m ago

quad biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 46 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 149,174 ×1000

Entities

48 h range 140,567–154,390 · memory 3,406 MB
1239 ET SINCE RESTART 08:23

Uptime

8 h 23 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,698top 35% · #1134 in NA
Last wipe13d agobiweekly schedule
Next wipe14hThu 29 Oct, 11:53 UTC
Memory3,406MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 61% in NA, and #423 of the quad servers (top 51%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:53 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 29 Oct, 11:53 UTC14h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 21hFW
  3. WPT 3Thu 12 Nov, 11:53 UTC14d 14h
  4. WPT 4Thu 26 Nov, 11:53 UTC28d 14h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 21hFW
  6. WPT 6Thu 10 Dec, 11:53 UTC42d 14h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:53 UTC13d ago 2 – running 0
Thu 1 Oct, 23:04 UTC FW26d ago 1 halved by day 4 13.5 days 0
Tue 22 Sep, 21:20 UTC36d ago 1 halved by day 1 9.1 days 0
Thu 17 Sep, 20:57 UTC41d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

At their busiest, its recent wipes drew 1 players on average. 13 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. By day 2.5 it fell below half when it didn't.

When does Kapco411 Wolves Den||Full Custom Maps|Biweekly wipe?

Its tag guides the prediction: too few of Kapco411 Wolves Den||Full Custom Maps|Biweekly's wipes are on record to confirm its schedule. Due on Thursday 29 October at 11:53 UTC is its next wipe. The world it runs now was made 13 days 9 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Kapco411 Wolves Den||Full Custom Maps|Biweekly carry, and what do they mean?

Tags published by Kapco411 Wolves Den||Full Custom Maps|Biweekly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Kapco411 Wolves Den||Full Custom Maps|Biweekly appear in Rust Metrics lists and filters?

On Rust Metrics, Kapco411 Wolves Den||Full Custom Maps|Biweekly sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does Kapco411 Wolves Den||Full Custom Maps|Biweekly sit in the rankings?

Ranked by seven-day player hours, Kapco411 Wolves Den||Full Custom Maps|Biweekly sits at #7,698 and #1,134 in North America, inside the top 35%. Check: group rank. #423 among quad servers.

What is the population on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

0 of 100 slots are filled on Kapco411 Wolves Den||Full Custom Maps|Biweekly right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 04:00 UTC, averaging 1 players at that hour.

Server details

What location is Kapco411 Wolves Den||Full Custom Maps|Biweekly hosted in?

Its NA tag places Kapco411 Wolves Den||Full Custom Maps|Biweekly in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 65.28.44.27:28053.

What Rust version is Kapco411 Wolves Den||Full Custom Maps|Biweekly on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Kapco411 Wolves Den||Full Custom Maps|Biweekly. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Kapco411 Wolves Den||Full Custom Maps|Biweekly within range?

Over the last 48 hours the average was 51 server fps; the floor was 28. Reading: 154,390 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,237 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Kapco411 Wolves Den||Full Custom Maps|Biweekly, and is it online now?

Reading: online. Kapco411 Wolves Den||Full Custom Maps|Biweekly answers right now. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

How is Kapco411 Wolves Den||Full Custom Maps|Biweekly configured, and what rules are in force?

No gather rate appears in the name: Kapco411 Wolves Den||Full Custom Maps|Biweekly. The group cap is 4 players, read as quad. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Kapco411 Wolves Den||Full Custom Maps|Biweekly?

From seed 1337, the game generates the procedural map on Kapco411 Wolves Den||Full Custom Maps|Biweekly. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Best modded servers.

How to join

What do you do to join Kapco411 Wolves Den||Full Custom Maps|Biweekly?

Press F1 in Rust and enter client.connect 65.28.44.27:28053. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/kapco411.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts4
Group limit Team cap: 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.