RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,329 Populated2,867 Fresh wipes 3 h53 Scan5 min
‹ All servers65.28.44.27:28045
Online Full Queue Fresh wipe Wipe due No query

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc

Online 65.28.44.27:28045 checked 14m ago

4x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 24,119 ×1000

Entities

48 h range 22,333–34,117 · memory 2,364 MB
1239 ET SINCE RESTART 14:33

Uptime

14 h 33 min since its last restart, at the last reading
7-day average0peak 2
Rank#8,953top 40%
Last wipe11d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Memory2,364MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap14.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 15hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 15hFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:34 UTC11d ago 3 – running 0
Thu 1 Oct, 23:21 UTC FW26d ago 1 halved by day 1 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 6 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc follow?

Once a month Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 11 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc carry, and what do they mean?

Tags published by Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc hold among Rust servers?

Ranking for Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc: #8,953 on seven-day player hours, top 40% of all ranked servers.

What is the population on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

Current headcount on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 08:00 UTC, 1 players on average.

Operator and location

Where does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc sit?

No region tag on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.28.44.27:28045.

What Rust version is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. Check: protocol. To join, your game must match; Steam handles the update.

How does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc perform?

Check: fps. Average 60 server fps over the last 48 hours, low of 52. Within range. Check: entities. The peak was 34,117, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,756 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc up, and how often does it stay up?

Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc enforce, and what are its settings?

Gather rate check: 4x. That comes from the name Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc. The cap on groups is 10 players. roleplay, jobs and towns under roleplay rules — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

Size 3,072 and seed 1337: the game generates the procedural map on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Kapco411 Custom.

Join

How can you get onto Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?

Press F1 in Rust and enter client.connect 65.28.44.27:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/kapco411.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit You may team up with at most 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.