RUST METRICSFlight deck · live data
Data live Servers11,675 Players46,574 Populated2,995 Fresh wipes 3 h93 Scan5 min
‹ All servers144.48.104.165:28015
Online Full Queue Fresh wipe Wipe due No query

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels

Online 144.48.104.165:28015 checked 6m ago

4x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 47 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 223,293 ×1000

Entities

48 h range 215,060–229,033 · memory 4,969 MB
1239 ET SINCE RESTART 13:05

Uptime

13 h 5 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,517top 11%
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory4,969MB48 h peak 7 players
REC 1

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW28d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels when wipe day comes?

At their busiest, its recent wipes drew 19 players on average. After the latest wipe, numbers topped out at 5 hours.

When does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels wipe?

Once a month Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 8 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels hold among Rust servers?

Player hours over seven days put Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels at #2,517, in the top 11% of all ranked servers.

What is the population on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Current headcount on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels: 3 players, 100 slots available. Check: players over seven days. Average 2, peak 8. Average at the busiest hour was 5 players, at 19:00 UTC over the last 48 hours.

Operator and location

Which location does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels run from?

No region tag on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 144.48.104.165:28015.

What Rust version is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels on?

Reading: Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Check: fps. Average 50 server fps over the last 48 hours, low of 21. Within range. Reading: 229,033 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,388 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, and is it online?

Check: connection. Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is online at this moment. Reading: uptime. About 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels configured, and what rules are in force?

The name carries the rate: 4x gather on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. No limit is set beyond the default. Groups take up to 8 players. Mode check gives roleplay; roleplay rules with towns and jobs. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels on?

Check: map. Procedural, size 5,500, seed 1337, generated by the game on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How can you get onto Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

To join: start Rust, press F1 and type client.connect 144.48.104.165:28015. Or press Launch Rust here and Steam opens the game and connects you. https://RelaxedRust.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.