Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E
Online NA 65.28.44.27:28042 checked 11m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 132,164–145,095 · memory 4,115 MBUptime
12 h 34 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 21:53 UTC, in 1d 19h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 21:53 UTC1d 19h
- WPT 2Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 3Thu 12 Nov, 21:53 UTC15d 19h
- WPT 4Thu 26 Nov, 21:53 UTC29d 19h
- WPT 5Thu 3 Dec, 19:00 UTC36d 16hFW
- WPT 6Thu 10 Dec, 21:53 UTC43d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:53 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:01 UTC FW26d ago | 2 | halved by day 4 | 14 days | 0 |
| Tue 22 Sep, 21:20 UTC35d ago | 1 | held half | 9.1 days | 0 |
| Thu 17 Sep, 20:12 UTC40d ago | 1 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/100
- 315/2000
- 141/200
- 38/200
- 17/40
- 13/100
Quick answers
from the figures on this pageWipe timing
What happens on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 24 hours. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. When it didn't hold, by day 4 it fell below half.
How often does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe, and when?
The prediction follows its tag, because too few of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's wipes are on record to confirm its schedule. Due on Thursday 29 October at 21:53 UTC is its next wipe. The world in play was created 12 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
Which tags does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E carry, and what do they mean?
These are the tags Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E appear in Rust Metrics lists and filters?
On Rust Metrics, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Occupancy
Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sit in the rankings?
Ranked by seven-day player hours, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sits at #7,584 and #1,131 in North America, inside the top 34%.
What is the population on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
Current headcount on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.
Server
Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E sit?
Reading: location. The NA tag puts Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 65.28.44.27:28042.
What Rust version is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E on?
Reading: Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E within range?
Check: fps. Average 52 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 145,095, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,072 MB. Expect lag when fps falls and entities climb.
What is the uptime on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E, and is it online?
Reading: online. Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E answers right now. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Uptime for the last 7 full days: 159 of 168 hours, or 95%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E enforce, and what are its settings?
Check: gather rate. The name Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E does not state one. Group size, maximum: 6 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E on?
From seed 1337, the game generates the procedural map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Jungle Wars.
How to join
How do you connect to Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?
Press F1 in Rust and enter client.connect 65.28.44.27:28042. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/kapco411.