RUST METRICSFlight deck · live data
Data live Servers11,668 Players44,124 Populated3,047 Fresh wipes 3 h98 Scan5 min
‹ All servers65.28.44.27:28036
Online Full Queue Fresh wipe Wipe due No query

Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events

Online 65.28.44.27:28036 checked 11m ago

25x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 205,989 ×1000

Entities

48 h range 191,351–205,989 · memory 5,778 MB
1239 ET SINCE RESTART 12:32

Uptime

12 h 32 min since its last restart, at the last reading
7-day average1peak 4
Rank#2,964top 13%
Last wipe12d agobiweekly schedule
Next wipe1d 9hThu 29 Oct, 11:48 UTC
Memory5,778MB48 h peak 4 players
REC 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:48 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

usual gap9.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 4

Coming wipes

  1. WPT 1Thu 29 Oct, 11:48 UTC1d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 17hFW
  3. WPT 3Thu 12 Nov, 11:48 UTC15d 9h
  4. WPT 4Thu 26 Nov, 11:48 UTC29d 9h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 17hFW
  6. WPT 6Thu 10 Dec, 11:48 UTC43d 9h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:48 UTC12d ago 5 – running 0
Thu 1 Oct, 22:52 UTC FW26d ago 6 halved by day 4 13.5 days 1
Tue 22 Sep, 00:35 UTC36d ago 4 held half 9.9 days 1
Thu 17 Sep, 19:58 UTC40d ago 4 held half 4.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events when wipe day comes?

The busiest point of its recent wipes drew 5 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. When it didn't hold, by day 4 it fell below half.

How often does Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events wipe, and when?

Its tag guides the prediction: too few of Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events's wipes are on record to confirm its schedule. Thursday 29 October at 11:48 UTC is when its next wipe is due. The world in play was created 12 days 14 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events?

These Rust Metrics lists carry Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events: Gather rate above 10x: server list, Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

Where does Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events sit in the rankings?

Ranking for Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events: #2,964 on seven-day player hours, top 13% of all ranked servers.

How full does Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events get?

Current headcount on Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events: 3 players, 100 slots available. Seven-day check: 1 players on average. Peak reading: 4. Check: 48-hour peak. 07:00 UTC, 4 players on average.

Server details

Which location does Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events run from?

No region comes from Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.28.44.27:28036.

What Rust version is Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events on?

Reading: Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events?

Check: fps. Average 40 server fps over the last 48 hours, low of 15. Within range. Peak entity count: 205,989. Buildings, deployables and all else included. Check: memory. Peak use was 6,456 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events, and is it online now?

Reading: online. Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events answers right now. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events configured, and what rules are in force?

The name carries the rate: 25x gather on Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events. Check: group limit. Up to 10 players. Mode check gives roleplay; roleplay rules with towns and jobs. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events?

Size 4,500 and seed 1337: the game generates the procedural map on Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Highly Modded.

How to join

What do you do to join Kapco411 Dystopia 2525|PVE|25X|Jetpacks|Space|Events?

Check: join. Open Rust, press F1, then enter client.connect 65.28.44.27:28036. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/kapco411.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.