RUST METRICSFlight deck · live data
Data live Servers11,693 Players51,920 Populated3,092 Fresh wipes 3 h107 Scan5 min
‹ All servers65.20.114.181:30328
Offline Full Queue Fresh wipe Wipe due No query

Ghc te

Offline 65.20.114.181:30328 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,284top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Ghc te follow?

Its rhythm cannot be told from the wipes of Ghc te on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 6 hours ago the current world was made.

Tags

How should you read the tags on Ghc te?

These are the tags Ghc te publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Ghc te appear in Rust Metrics lists and filters?

On Rust Metrics, Ghc te sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Ghc te sit in the rankings?

Ranking for Ghc te: #15,284 on seven-day player hours, top 69% of all ranked servers.

What is the population on Ghc te?

Status for Ghc te: offline. Last seen 6 days 9 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does Ghc te sit?

No region comes from Ghc te. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.20.114.181:30328.

What Rust version is Ghc te on?

Reading: Ghc te, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Ghc te, and is it online now?

Check: connection. Ghc te is offline at this moment. Last contact was 6 days 9 hours ago. Uptime for the last 7 full days: 17 of 168 hours, or 10%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Ghc te?

No gather rate appears in the name: Ghc te. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Ghc te?

From seed 986026612, the game generates the procedural map on Ghc te. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Ghc te?

Press F1 in Rust and enter client.connect 65.20.114.181:30328. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp24
Max players Slots: 24.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.