HoodRust DEV - Halloween
Offline 65.181.3.23:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:16 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/500
- 130/100
- 109/225
- 37/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on HoodRust DEV - Halloween?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does HoodRust DEV - Halloween follow?
The rhythm of HoodRust DEV - Halloween's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 21 hours ago.
Lists and filters
How should you read the tags on HoodRust DEV - Halloween?
These are the tags HoodRust DEV - Halloween publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does HoodRust DEV - Halloween appear in Rust Metrics lists and filters?
These Rust Metrics lists carry HoodRust DEV - Halloween: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does HoodRust DEV - Halloween sit in the rankings?
Ranking for HoodRust DEV - Halloween: #12,656 on seven-day player hours, top 57% of all ranked servers.
What player count does HoodRust DEV - Halloween carry?
Reading for HoodRust DEV - Halloween: offline at this moment; last seen 5 days 3 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does HoodRust DEV - Halloween sit?
Reading: location. HoodRust DEV - Halloween gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.181.3.23:28015.
What Rust version is HoodRust DEV - Halloween on?
Rust network protocol 2635 and build 168909 on Windows is the build HoodRust DEV - Halloween runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on HoodRust DEV - Halloween, and is it online?
HoodRust DEV - Halloween reports offline. The last reading came 5 days 3 hours ago. Reading: 1% uptime over the last 6 full days. It was up 1 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.
Settings and map
How is HoodRust DEV - Halloween configured, and what rules are in force?
Reading the name gives no gather rate for HoodRust DEV - Halloween. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
How to join
How can you get onto HoodRust DEV - Halloween?
To join: start Rust, press F1 and type client.connect 65.181.3.23:28015. Or press Launch Rust here and Steam opens the game and connects you.