the clan
Offline 65.181.22.20:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
4% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 124/100
- 38/225
- 33/700
- 9/200
- 11/1000
Quick answers
from the figures on this pageWipe schedule
When does the clan wipe?
The rhythm of the clan's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 15 hours ago.
Tag meanings
Which tags does the clan carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from the clan. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show the clan?
These Rust Metrics lists carry the clan: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does the clan hold among Rust servers?
Ranking for the clan: #12,101 on seven-day player hours, top 55% of all ranked servers.
How full does the clan get?
Status for the clan: offline. Last seen 19 days 10 hours ago.
Server details
What location is the clan hosted in?
Reading: location. the clan gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 65.181.22.20:28015.
What Rust version is the clan on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by the clan. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on the clan, and is it online?
Reading: offline. the clan last answered 19 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
How is the clan configured, and what rules are in force?
Check: gather rate. The name the clan does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on the clan?
The game generates a procedural map for the clan.
Join
How do you connect to the clan?
Press F1 in Rust and enter client.connect 65.181.22.20:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.