Local PVE Staging
Offline 65.18.215.85:28025 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 189/225
- 78/700
- 10/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
How often does Local PVE Staging wipe, and when?
To tell the rhythm of Local PVE Staging, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 21 hours ago the current world was made.
Lists and filters
Which tags does Local PVE Staging carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166461 (Build): Build 166461; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Local PVE Staging. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local PVE Staging?
These Rust Metrics lists carry Local PVE Staging: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Local PVE Staging hold among Rust servers?
Player hours over seven days put Local PVE Staging at #16,330, in the top 69% of all ranked servers.
What player count does Local PVE Staging carry?
Status for Local PVE Staging: offline. Last seen 27 days 18 hours ago.
Server details
What location is Local PVE Staging hosted in?
Reading: location. Local PVE Staging gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 65.18.215.85:28025.
What Rust version is Local PVE Staging on?
Version check: Rust network protocol 2634 and build 166461 on Windows, run by Local PVE Staging. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local PVE Staging, and is it online?
Reading: offline. Local PVE Staging last answered 27 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
What rules does Local PVE Staging enforce, and what are its settings?
Check: gather rate. The name Local PVE Staging does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Local PVE Staging on?
Check: map. Procedural, generated by the game, on Local PVE Staging.
Join
What do you do to join Local PVE Staging?
To join: start Rust, press F1 and type client.connect 65.18.215.85:28025. Or press Launch Rust here and Steam opens the game and connects you.