Dead Meat On Lonely Island
Offline 65.129.153.207:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Dead Meat On Lonely Island follow?
Its rhythm cannot be told from the wipes of Dead Meat On Lonely Island on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 16 hours ago the current world was made.
Tags
How should you read the tags on Dead Meat On Lonely Island?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Dead Meat On Lonely Island. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dead Meat On Lonely Island?
Rust Metrics lists featuring Dead Meat On Lonely Island: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Dead Meat On Lonely Island sit in the rankings?
Ranking for Dead Meat On Lonely Island: #7,263 on seven-day player hours, top 33% of all ranked servers.
What is the population on Dead Meat On Lonely Island?
Reading for Dead Meat On Lonely Island: offline at this moment; last seen 34 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 02:00 UTC over the last 48 hours.
Server details
Which location does Dead Meat On Lonely Island run from?
Reading: location. Dead Meat On Lonely Island gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 65.129.153.207:28015.
What Rust version is Dead Meat On Lonely Island on?
Rust network protocol 2635 and build 168909 on Windows is the build Dead Meat On Lonely Island runs. To get in, your game needs the same protocol; Steam applies the update.
Is Dead Meat On Lonely Island up, and how often does it stay up?
Dead Meat On Lonely Island reports offline. The last reading came 34 hours ago. Reading: 11% uptime over the last 7 full days. It was up 18 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Dead Meat On Lonely Island enforce, and what are its settings?
No gather rate appears in the name: Dead Meat On Lonely Island. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Dead Meat On Lonely Island?
Procedural map on Dead Meat On Lonely Island, made by the game's generator.
How to join
How do you connect to Dead Meat On Lonely Island?
Check: join. Open Rust, press F1, then enter client.connect 65.129.153.207:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.