RUST METRICSFlight deck · live data
Data live Servers11,673 Players48,102 Populated3,006 Fresh wipes 3 h99 Scan5 min
‹ All servers65.109.72.135:14022
Online Full Queue Fresh wipe Wipe due No query

takaro rust testing lane

Online 65.109.72.135:14022 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 224 SERVER FPS

Server fps

48 h low 196 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,504 ×1000

Entities

48 h range 42,218–44,751 · memory 3,045 MB
1239 ET SINCE RESTART 10D 04H

Uptime

10 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory3,045MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctThu 15 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 21:02 UTC10d ago 0 – running 0
Thu 15 Oct, 12:03 UTC14d ago 0 – 4.4 days 0
Tue 15 Sep, 11:50 UTC44d ago 0 – 30 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on takaro rust testing lane?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does takaro rust testing lane wipe, and when?

There is no next wipe to predict: takaro rust testing lane wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 14 hours ago the current world was made.

Tags

Which tags does takaro rust testing lane carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from takaro rust testing lane. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does takaro rust testing lane appear in Rust Metrics lists and filters?

These Rust Metrics lists carry takaro rust testing lane: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does takaro rust testing lane sit in the rankings?

Player hours over seven days put takaro rust testing lane at #15,269, in the top 69% of all ranked servers.

What player count does takaro rust testing lane carry?

0 of 40 slots are filled on takaro rust testing lane right now. A seven-day average of 0 players is the reading.

Operator and location

What location is takaro rust testing lane hosted in?

No region tag on takaro rust testing lane. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 65.109.72.135:14022.

What Rust version is takaro rust testing lane on?

Reading: takaro rust testing lane, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for takaro rust testing lane?

Reading: 221 server fps on average across the last 48 hours. It never dropped below 196. Reading: 44,751 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,232 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is takaro rust testing lane up, and how often does it stay up?

takaro rust testing lane reports online. Status: normal. By its reported uptime, the last restart was roughly 10 days 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Settings and map

How is takaro rust testing lane configured, and what rules are in force?

No gather rate appears in the name: takaro rust testing lane. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is takaro rust testing lane on?

Check: map. Procedural, size 3,000, seed 36717, generated by the game on takaro rust testing lane. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto takaro rust testing lane?

Check: join. Open Rust, press F1, then enter client.connect 65.109.72.135:14022. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://takaro.io is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.