RektoServer
Online 65.108.77.9:28015 checked 10m ago
Server instruments
last reading Wed 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 163 · below 20 is lag, below 10 is badEntities
48 h range 88,000–91,000 · memory 1,678 MBUptime
4 h 45 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 02:11 UTC33d ago | 0 | – | running | 0 |
| Thu 17 Sep, 11:42 UTC40d ago | 2 | halved by day 1 | 7.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 130/100
- 184/225
- 111/700
- 8/200
- 45/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RektoServer?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.
How often does RektoServer wipe, and when?
Its rhythm cannot be told from the wipes of RektoServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 7 hours ago.
Tags
How should you read the tags on RektoServer?
These are the tags RektoServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169456 (Build): The server runs game build 169456; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RektoServer?
These Rust Metrics lists carry RektoServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does RektoServer hold among Rust servers?
Ranking for RektoServer: #15,399 on seven-day player hours, top 69% of all ranked servers.
What is the population on RektoServer?
0 of 10 slots are filled on RektoServer right now. Check: player average. 0 over the last seven days.
Server
Which location does RektoServer run from?
No region comes from RektoServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 65.108.77.9:28015.
What Rust version is RektoServer on?
Reading: RektoServer, Rust network protocol 2635 and build 169456, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RektoServer within range?
Over the last 48 hours the average was 207 server fps; the floor was 163. Check: entities. The peak was 91,000, counting buildings, deployables and the rest of the world. Reading: 2,707 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RektoServer, and is it online?
RektoServer reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RektoServer enforce, and what are its settings?
Reading the name gives no gather rate for RektoServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RektoServer?
From seed 1563008540, the game generates the procedural map on RektoServer. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join RektoServer?
Press F1 in Rust and enter client.connect 65.108.77.9:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.