Retewee11
Offline 65.108.47.31:25573 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 121/100
- 52/225
- 10/700
- 30/700
- 50/200
Quick answers
from the figures on this pageReset cycle
How often does Retewee11 wipe, and when?
Its rhythm cannot be told from the wipes of Retewee11 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 19 hours ago.
Tag meanings
How should you read the tags on Retewee11?
Tags published by Retewee11, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Retewee11 appear in Rust Metrics lists and filters?
On Rust Metrics, Retewee11 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Retewee11 sit in the rankings?
Ranking for Retewee11: #15,270 on seven-day player hours, top 69% of all ranked servers.
How full does Retewee11 get?
Status for Retewee11: offline. Last seen 6 days 18 hours ago. A seven-day average of 0 players is the reading.
Server details
Where does Retewee11 sit?
Reading: location. Retewee11 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 65.108.47.31:25573.
What Rust version is Retewee11 on?
Rust network protocol 2634 and build 166652 on Linux is the build Retewee11 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Retewee11, and is it online now?
Retewee11 reports offline. The last reading came 6 days 18 hours ago. Reading: 7% uptime over the last 7 full days. It was up 11 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
What settings and rules apply on Retewee11?
No gather rate appears in the name: Retewee11. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Retewee11 on?
From seed 1, the game generates the procedural map on Retewee11. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Retewee11?
Check: join. Open Rust, press F1, then enter client.connect 65.108.47.31:25573. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.