RUST METRICSFlight deck · live data
Data live Servers11,802 Players77,039 Populated3,777 Fresh wipes 3 h111 Scan5 min
‹ All servers64.74.161.180:28025
Offline Full Queue Fresh wipe Wipe due No query

RUST Server

Offline 64.74.161.180:28025 checked 42d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 70%
Last wipe111d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RUST Server wipe, and when?

To tell the rhythm of RUST Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 111 days 2 hours ago.

Lists and filters

How should you read the tags on RUST Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Protocol 2631: join only on the same game version; cs156812 (Build): Game build reading: 156812; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from RUST Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RUST Server?

Rust Metrics lists featuring RUST Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does RUST Server hold among Rust servers?

Ranking for RUST Server: #15,490 on seven-day player hours, top 70% of all ranked servers.

How full does RUST Server get?

Reading for RUST Server: offline at this moment; last seen 42 days 13 hours ago.

Server

Where does RUST Server sit?

Reading: location. RUST Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.74.161.180:28025.

What Rust version is RUST Server on?

Reading: RUST Server, Rust network protocol 2631 and build 156812, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RUST Server, and is it online now?

RUST Server reports offline. The last reading came 42 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is RUST Server configured, and what rules are in force?

No gather rate appears in the name: RUST Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUST Server?

Check: map. Procedural, generated by the game, on RUST Server.

Join

How do you connect to RUST Server?

To join: start Rust, press F1 and type client.connect 64.74.161.180:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2631
Protocol Protocol 2631: join only on the same game version.
cs156812
Build Game build reading: 156812.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.