Local Rust Server [No EAC]
Offline 64.64.116.104:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/500
- 135/100
- 184/225
- 128/700
- 13/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does Local Rust Server [No EAC] wipe?
Its rhythm cannot be told from the wipes of Local Rust Server [No EAC] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.
Lists and filters
How should you read the tags on Local Rust Server [No EAC]?
Tags published by Local Rust Server [No EAC], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Rust Server [No EAC] appear in Rust Metrics lists and filters?
On Rust Metrics, Local Rust Server [No EAC] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Local Rust Server [No EAC] hold among Rust servers?
Player hours over seven days put Local Rust Server [No EAC] at #14,674, in the top 66% of all ranked servers.
How full does Local Rust Server [No EAC] get?
Status for Local Rust Server [No EAC]: offline. Last seen 19 days 9 hours ago.
Server details
What location is Local Rust Server [No EAC] hosted in?
Reading: location. Local Rust Server [No EAC] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.64.116.104:28015.
What Rust version is Local Rust Server [No EAC] on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Local Rust Server [No EAC]. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Rust Server [No EAC], and is it online?
Reading: offline. Local Rust Server [No EAC] last answered 19 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Local Rust Server [No EAC] enforce, and what are its settings?
Check: gather rate. The name Local Rust Server [No EAC] does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Local Rust Server [No EAC]?
Check: map. Procedural, generated by the game, on Local Rust Server [No EAC].
Connection
How can you get onto Local Rust Server [No EAC]?
Check: join. Open Rust, press F1, then enter client.connect 64.64.116.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.