RUST METRICSFlight deck · live data
Data live Servers11,757 Players76,262 Populated3,727 Fresh wipes 3 h140 Scan5 min
‹ All servers64.64.116.104:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust Server [No EAC]

Offline 64.64.116.104:28015 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,674top 66%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Local Rust Server [No EAC] wipe?

Its rhythm cannot be told from the wipes of Local Rust Server [No EAC] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on Local Rust Server [No EAC]?

Tags published by Local Rust Server [No EAC], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local Rust Server [No EAC] appear in Rust Metrics lists and filters?

On Rust Metrics, Local Rust Server [No EAC] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Local Rust Server [No EAC] hold among Rust servers?

Player hours over seven days put Local Rust Server [No EAC] at #14,674, in the top 66% of all ranked servers.

How full does Local Rust Server [No EAC] get?

Status for Local Rust Server [No EAC]: offline. Last seen 19 days 9 hours ago.

Server details

What location is Local Rust Server [No EAC] hosted in?

Reading: location. Local Rust Server [No EAC] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.64.116.104:28015.

What Rust version is Local Rust Server [No EAC] on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by Local Rust Server [No EAC]. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Local Rust Server [No EAC], and is it online?

Reading: offline. Local Rust Server [No EAC] last answered 19 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Local Rust Server [No EAC] enforce, and what are its settings?

Check: gather rate. The name Local Rust Server [No EAC] does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Local Rust Server [No EAC]?

Check: map. Procedural, generated by the game, on Local Rust Server [No EAC].

Connection

How can you get onto Local Rust Server [No EAC]?

Check: join. Open Rust, press F1, then enter client.connect 64.64.116.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.