RUSTY SQUIRREL
Online NA 64.42.177.216:28015 checked 9m ago
Server instruments
last reading Fri 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 67,215–69,870 · memory 5,874 MBUptime
17 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:22 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/175
- 3/90
- 4/1000
- 3/15
- 0/50
- 1/50
Quick answers
from the figures on this pageWipe schedule
What happens on RUSTY SQUIRREL when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 28 hours in.
What wipe timing does RUSTY SQUIRREL follow?
Once a month RUSTY SQUIRREL wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 20 days 11 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on RUSTY SQUIRREL?
These are the tags RUSTY SQUIRREL publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUSTY SQUIRREL?
Rust Metrics lists featuring RUSTY SQUIRREL: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does RUSTY SQUIRREL sit in the rankings?
Player hours over the last seven days put RUSTY SQUIRREL at #15,257, #1,488 in North America, in the top 69% of all ranked servers.
How full does RUSTY SQUIRREL get?
0 of 30 slots are filled on RUSTY SQUIRREL right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does RUSTY SQUIRREL run from?
RUSTY SQUIRREL gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.42.177.216:28015.
What Rust version is RUSTY SQUIRREL on?
Reading: RUSTY SQUIRREL, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RUSTY SQUIRREL within range?
Reading: 96 server fps on average across the last 48 hours. It never dropped below 74. Reading: 69,870 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,784 MB. Expect lag when fps falls and entities climb.
Is RUSTY SQUIRREL up, and how often does it stay up?
RUSTY SQUIRREL reports online. Status: normal. Reading: uptime. About 17 days 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RUSTY SQUIRREL configured, and what rules are in force?
No gather rate appears in the name: RUSTY SQUIRREL. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is RUSTY SQUIRREL on?
Check: map. Procedural, size 3,500, seed 1795157423, generated by the game on RUSTY SQUIRREL. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join RUSTY SQUIRREL?
To join: start Rust, press F1 and type client.connect 64.42.177.216:28015. Or press Launch Rust here and Steam opens the game and connects you.