RUST METRICSFlight deck · live data
Data live Servers11,634 Players56,179 Populated3,213 Fresh wipes 3 h138 Scan5 min
‹ All servers64.42.177.216:28015
Online Full Queue Fresh wipe Wipe due No query

RUSTY SQUIRREL

Online NA 64.42.177.216:28015 checked 9m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Fri 07:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 95 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,534 ×1000

Entities

48 h range 67,215–69,870 · memory 5,874 MB
1239 ET SINCE RESTART 17D 08H

Uptime

17 days 8 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,257top 69% · #1488 in NA
Last wipe20d agomonthly schedule
Next wipe6d 9hThu 5 Nov, 19:00 UTC FW
Memory5,874MBat the last reading
REC 1

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 9hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:22 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RUSTY SQUIRREL when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 28 hours in.

What wipe timing does RUSTY SQUIRREL follow?

Once a month RUSTY SQUIRREL wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 20 days 11 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on RUSTY SQUIRREL?

These are the tags RUSTY SQUIRREL publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RUSTY SQUIRREL?

Rust Metrics lists featuring RUSTY SQUIRREL: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does RUSTY SQUIRREL sit in the rankings?

Player hours over the last seven days put RUSTY SQUIRREL at #15,257, #1,488 in North America, in the top 69% of all ranked servers.

How full does RUSTY SQUIRREL get?

0 of 30 slots are filled on RUSTY SQUIRREL right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does RUSTY SQUIRREL run from?

RUSTY SQUIRREL gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.42.177.216:28015.

What Rust version is RUSTY SQUIRREL on?

Reading: RUSTY SQUIRREL, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RUSTY SQUIRREL within range?

Reading: 96 server fps on average across the last 48 hours. It never dropped below 74. Reading: 69,870 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,784 MB. Expect lag when fps falls and entities climb.

Is RUSTY SQUIRREL up, and how often does it stay up?

RUSTY SQUIRREL reports online. Status: normal. Reading: uptime. About 17 days 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is RUSTY SQUIRREL configured, and what rules are in force?

No gather rate appears in the name: RUSTY SQUIRREL. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is RUSTY SQUIRREL on?

Check: map. Procedural, size 3,500, seed 1795157423, generated by the game on RUSTY SQUIRREL. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join RUSTY SQUIRREL?

To join: start Rust, press F1 and type client.connect 64.42.177.216:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players 30 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.