RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers64.40.9.39:28039
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 64.40.9.39:28039 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 12,412 ×1000

Entities

48 h range 10,479–12,636 · memory 1,879 MB
1239 ET SINCE RESTART 29D 02H

Uptime

29 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Memory1,879MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

0246800:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:09 UTC29d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust Server when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 31 hours.

What wipe timing does Rust Server follow?

The rhythm of Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 29 days 5 hours ago the current world was made.

Tags

Which tags does Rust Server carry, and what do they mean?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,344, in the top 69% of all ranked servers.

How full does Rust Server get?

0 of 60 slots are filled on Rust Server right now. Check: player average. 0 over the last seven days.

Operator and location

Which location does Rust Server run from?

No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.40.9.39:28039.

What Rust version is Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is the build Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust Server within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 12,636 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,137 MB. Expect lag when fps falls and entities climb.

How reliable is Rust Server, and is it online now?

Reading: online. Rust Server answers right now. Reading: uptime. About 29 days 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.

What map is Rust Server on?

Check: map. Procedural, size 1,750, seed 464472311, generated by the game on Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 64.40.9.39:28039. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players 60 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.