RUST METRICSFlight deck · live data
Data live Servers11,675 Players48,284 Populated3,207 Fresh wipes 3 h118 Scan5 min
‹ All servers64.40.9.221:28015
Online Full Queue Fresh wipe Wipe due No query

Rusty Nuts

Online EU 64.40.9.221:28015 checked 23m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,502 ×1000

Entities

48 h range 95,386–101,519 · memory 3,163 MB
1239 ET SINCE RESTART 2D 03H

Uptime

2 days 3 hours since its last restart, at the last reading
7-day average0peak 3
Rank#4,832top 22% · #1666 in EU
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Memory3,163MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 17hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rusty Nuts?

At their busiest, its recent wipes drew 12 players on average. Peak crowd on the latest wipe: 28 hours in.

How often does Rusty Nuts wipe, and when?

The only wipe for Rusty Nuts is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Rusty Nuts?

Tags published by Rusty Nuts, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rusty Nuts?

These Rust Metrics lists carry Rusty Nuts: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Rusty Nuts sit in the rankings?

Top 22% of all ranked servers: Rusty Nuts takes #4,832 on seven-day player hours and #1,666 in Europe.

What is the population on Rusty Nuts?

Current headcount on Rusty Nuts: 1 players, 100 slots available. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Server details

What location is Rusty Nuts hosted in?

Its EU tag places Rusty Nuts in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.40.9.221:28015.

What Rust version is Rusty Nuts on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rusty Nuts. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rusty Nuts within range?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 101,519. Buildings, deployables and all else included. Reading: 3,185 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rusty Nuts, and is it online?

Reading: online. Rusty Nuts answers right now. Reading: uptime. About 2 days 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Rusty Nuts configured, and what rules are in force?

No gather rate appears in the name: Rusty Nuts. 8 players per group, the default value. build & creative, building sandbox, with gathering removed — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rusty Nuts on?

Size 3,250 and seed 1337: the game generates the procedural map on Rusty Nuts from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Season 27 - Summer is coming!.

Join

What do you do to join Rusty Nuts?

Check: join. Open Rust, press F1, then enter client.connect 64.40.9.221:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/Dy9VPgsz2z.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^c,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.