Rusty Nuts
Online EU 64.40.9.221:28015 checked 23m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 95,386–101,519 · memory 3,163 MBUptime
2 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/50
- 1/200
- 1/100
- 1/100
- 0/200
- 0/20
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rusty Nuts?
At their busiest, its recent wipes drew 12 players on average. Peak crowd on the latest wipe: 28 hours in.
How often does Rusty Nuts wipe, and when?
The only wipe for Rusty Nuts is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 7 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on Rusty Nuts?
Tags published by Rusty Nuts, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rusty Nuts?
These Rust Metrics lists carry Rusty Nuts: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Rusty Nuts sit in the rankings?
Top 22% of all ranked servers: Rusty Nuts takes #4,832 on seven-day player hours and #1,666 in Europe.
What is the population on Rusty Nuts?
Current headcount on Rusty Nuts: 1 players, 100 slots available. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.
Server details
What location is Rusty Nuts hosted in?
Its EU tag places Rusty Nuts in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.40.9.221:28015.
What Rust version is Rusty Nuts on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rusty Nuts. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rusty Nuts within range?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 101,519. Buildings, deployables and all else included. Reading: 3,185 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rusty Nuts, and is it online?
Reading: online. Rusty Nuts answers right now. Reading: uptime. About 2 days 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Rusty Nuts configured, and what rules are in force?
No gather rate appears in the name: Rusty Nuts. 8 players per group, the default value. build & creative, building sandbox, with gathering removed — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rusty Nuts on?
Size 3,250 and seed 1337: the game generates the procedural map on Rusty Nuts from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Season 27 - Summer is coming!.
Join
What do you do to join Rusty Nuts?
Check: join. Open Rust, press F1, then enter client.connect 64.40.9.221:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/Dy9VPgsz2z.