Rust Server
Online 64.40.9.181:28149 checked 9m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 86,647–90,056 · memory 2,950 MBUptime
5 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
- WPT 2Wed 18 Nov, 17:53 UTC20d 20h
- WPT 3Thu 3 Dec, 19:00 UTC35d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:53 UTC7d ago | 1 | – | running | 0 |
| Wed 23 Sep, 18:12 UTC35d ago | 1 | halved by day 6 | 28 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 132/100
- 114/225
- 90/700
- 28/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust Server?
An average of 1 players came at the busiest on its recent wipes. 24 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.
What wipe timing does Rust Server follow?
every 4 weeks on Wednesday at 17:53 UTC is how Rust Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 7 days 3 hours ago.
Lists and filters
How should you read the tags on Rust Server?
Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Server?
On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Rust Server sit in the rankings?
Ranking for Rust Server: #6,383 on seven-day player hours, top 29% of all ranked servers.
What player count does Rust Server carry?
Current headcount on Rust Server: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 20:00 UTC, 1 players on average.
Server
Which location does Rust Server run from?
No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.40.9.181:28149.
What Rust version is Rust Server on?
Reading: Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Rust Server?
Over the last 48 hours the average was 8 server fps; the floor was 5. Reading: 90,056 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,330 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust Server, and is it online?
Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Rust Server on?
From seed 14787758, the game generates the procedural map on Rust Server. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Rust Server?
To join: start Rust, press F1 and type client.connect 64.40.9.181:28149. Or press Launch Rust here and Steam opens the game and connects you.