RUST METRICSFlight deck · live data
Data live Servers11,718 Players47,661 Populated3,204 Fresh wipes 3 h101 Scan5 min
‹ All servers64.40.9.169:29015
Online Full Queue Fresh wipe Wipe due No query

The Walking Dead |PVP|Zombies| 1/10 27 days ago

Online 64.40.9.169:29015 checked 8m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 115,858 ×1000

Entities

48 h range 113,423–116,463 · memory 4,759 MB
1239 ET SINCE RESTART 7D 02H

Uptime

7 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory4,759MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on The Walking Dead |PVP|Zombies| 1/10 27 days ago when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does The Walking Dead |PVP|Zombies| 1/10 27 days ago follow?

Once a month The Walking Dead |PVP|Zombies| 1/10 27 days ago wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 5 hours ago.

Tags

Which tags does The Walking Dead |PVP|Zombies| 1/10 27 days ago carry, and what do they mean?

Tags published by The Walking Dead |PVP|Zombies| 1/10 27 days ago, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): 250 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Rust Metrics lists featuring The Walking Dead |PVP|Zombies| 1/10 27 days ago: Modded Rust servers, checked live and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does The Walking Dead |PVP|Zombies| 1/10 27 days ago sit in the rankings?

Player hours over seven days put The Walking Dead |PVP|Zombies| 1/10 27 days ago at #15,349, in the top 69% of all ranked servers.

What is the population on The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Current headcount on The Walking Dead |PVP|Zombies| 1/10 27 days ago: 0 players, 250 slots available. A seven-day average of 0 players is the reading.

Server details

What location is The Walking Dead |PVP|Zombies| 1/10 27 days ago hosted in?

Reading: location. The Walking Dead |PVP|Zombies| 1/10 27 days ago gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.40.9.169:29015.

What Rust version is The Walking Dead |PVP|Zombies| 1/10 27 days ago on?

Rust network protocol 2634 and build 167781 on Linux is the build The Walking Dead |PVP|Zombies| 1/10 27 days ago runs. To get in, your game needs the same protocol; Steam applies the update.

How does The Walking Dead |PVP|Zombies| 1/10 27 days ago perform?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 116,463, counting buildings, deployables and the rest of the world. Memory peak: 5,253 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is The Walking Dead |PVP|Zombies| 1/10 27 days ago, and is it online now?

Check: connection. The Walking Dead |PVP|Zombies| 1/10 27 days ago is online at this moment. By its reported uptime, the last restart was roughly 7 days 2 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does The Walking Dead |PVP|Zombies| 1/10 27 days ago enforce, and what are its settings?

No gather rate appears in the name: The Walking Dead |PVP|Zombies| 1/10 27 days ago. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is The Walking Dead |PVP|Zombies| 1/10 27 days ago on?

From seed 1322589112, the game generates the procedural map on The Walking Dead |PVP|Zombies| 1/10 27 days ago. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to The Walking Dead |PVP|Zombies| 1/10 27 days ago?

Check: join. Open Rust, press F1, then enter client.connect 64.40.9.169:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players 250 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.