HoggyPve
Online 64.40.9.103:28369 checked 12m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 122,697–130,322 · memory 3,674 MBUptime
8 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 12 Nov, 21:00 UTC14d 4h
- WPT 3Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 4Thu 10 Dec, 21:00 UTC42d 4h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:00 UTC13d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 3 | halved by day 3 | 14.1 days | 0 |
| Thu 17 Sep, 20:22 UTC41d ago | 4 | halved by day 3 | 13.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 135/100
- 186/225
- 81/700
- 251/700
- 350/350
Quick answers
from the figures on this pageReset cycle
What happens on HoggyPve when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. 46 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 3 it fell below half.
When does HoggyPve wipe?
The wipe rhythm of HoggyPve is every 4 weeks on Thursday at 21:00 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 19 hours ago the current world was made.
Tag meanings
How should you read the tags on HoggyPve?
Tags published by HoggyPve, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HoggyPve?
These Rust Metrics lists carry HoggyPve: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does HoggyPve sit in the rankings?
Player hours over seven days put HoggyPve at #4,418, in the top 20% of all ranked servers.
What player count does HoggyPve carry?
Current headcount on HoggyPve: 0 players, 200 slots available. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 17:00 UTC, averaging 2 players at that hour.
Server details
Where does HoggyPve sit?
Reading: location. HoggyPve gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.40.9.103:28369.
What Rust version is HoggyPve on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by HoggyPve. Check: protocol. To join, your game must match; Steam handles the update.
How does HoggyPve perform?
Check: fps. Average 8 server fps over the last 48 hours, low of 5. Within range. Reading: 130,322 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,849 MB. Expect lag when fps falls and entities climb.
What is the uptime on HoggyPve, and is it online?
Check: connection. HoggyPve is online at this moment. By its reported uptime, the last restart was roughly 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does HoggyPve enforce, and what are its settings?
Check: gather rate. The name HoggyPve does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HoggyPve?
From seed 1289664800, the game generates the procedural map on HoggyPve. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto HoggyPve?
Check: join. Open Rust, press F1, then enter client.connect 64.40.9.103:28369. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/STbsTAM.