RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,883 Populated3,179 Fresh wipes 3 h97 Scan5 min
‹ All servers64.40.8.9:28021
Offline Full Queue Fresh wipe Wipe due No query

[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames

Offline NA 64.40.8.9:28021 checked 3d ago

weekly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 24
Rank#8,197top 37% · #1183 in NA
Last wipe26d agoweekly schedule
Next wipe1d 9hThu 29 Oct, 17:53 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:53 UTC, in 1d 9h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 17:53 UTC1d 9h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 10hFW
  3. WPT 3Thu 12 Nov, 17:53 UTC15d 9h
  4. WPT 4Thu 19 Nov, 17:53 UTC22d 9h
  5. WPT 5Thu 26 Nov, 17:53 UTC29d 9h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 10hFW
  7. WPT 7Thu 10 Dec, 17:53 UTC43d 9h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.

How often does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames wipe, and when?

The prediction follows its tag, because too few of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's wipes are on record to confirm its schedule. Due on Thursday 29 October at 17:53 UTC is its next wipe. The world in play was created 26 days 14 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames carry, and what do they mean?

Tags published by [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): The server holds 1,000 slots; ts100 (Group limit): Team cap: 100; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

Where does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sit in the rankings?

Ranked by seven-day player hours, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames sits at #8,197 and #1,183 in North America, inside the top 37%.

How full does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames get?

Reading for [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames: offline at this moment; last seen 3 days 13 hours ago. Seven-day check: 0 players on average. Peak reading: 24.

Server

Which location does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run from?

Reading: location. The NA tag puts [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.40.8.9:28021.

What Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. To get in, your game needs the same protocol; Steam applies the update.

Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames up, and how often does it stay up?

Check: connection. [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is offline at this moment. Last contact was 3 days 13 hours ago. Reading: 55% uptime over the last 7 full days. It was up 92 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames enforce, and what are its settings?

No gather rate appears in the name: [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. The cap on groups is 100 players. Mode check gives combat training; practice for aim and PvP, loot provided. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames on?

Check: map. Procedural, size 6,000, seed 1337, generated by the game on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name IFN.GG.

How to join

What do you do to join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?

Press F1 in Rust and enter client.connect 64.40.8.9:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://icefuse.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^w,^d,NA,gmrust,cs166494,ts100

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1000
Max players The server holds 1,000 slots.
ts100
Group limit Team cap: 100.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^d
Combat training Practise aim and PvP here; the loot comes to you.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.