RUST METRICSFlight deck · live data
Data live Servers11,642 Players49,122 Populated3,215 Fresh wipes 3 h103 Scan5 min
‹ All servers64.40.8.80:28015
Offline Full Queue Fresh wipe Wipe due No query

The Hideout PVE

Offline 64.40.8.80:28015 checked 42d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,419no region published
Last wipe59d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does The Hideout PVE follow?

Its rhythm cannot be told from the wipes of The Hideout PVE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 59 days 21 hours ago the current world was made.

Tag meanings

How should you read the tags on The Hideout PVE?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from The Hideout PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show The Hideout PVE?

Rust Metrics lists featuring The Hideout PVE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does The Hideout PVE hold among Rust servers?

Ranking for The Hideout PVE: #15,419 on seven-day player hours, top – of all ranked servers.

What player count does The Hideout PVE carry?

Status for The Hideout PVE: offline. Last seen 42 days 14 hours ago.

Operator and location

Where does The Hideout PVE sit?

No region comes from The Hideout PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.40.8.80:28015.

What Rust version is The Hideout PVE on?

Version check: Rust network protocol 2632 and build 162434 on Linux, run by The Hideout PVE. Matching protocol is required to join. Let Steam update your game.

Is The Hideout PVE up, and how often does it stay up?

Reading: offline. The Hideout PVE last answered 42 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does The Hideout PVE enforce, and what are its settings?

No gather rate appears in the name: The Hideout PVE. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on The Hideout PVE?

Check: map. Procedural, generated by the game, on The Hideout PVE.

How to join

How do you connect to The Hideout PVE?

To join: start Rust, press F1 and type client.connect 64.40.8.80:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players 60 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Match the game version: protocol 2632 is required.
cs162434
Build Game build reading: 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.