The Hideout PVE
Offline 64.40.8.80:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 135/100
- 184/225
- 90/700
- 5/200
- 38/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does The Hideout PVE follow?
Its rhythm cannot be told from the wipes of The Hideout PVE on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 59 days 21 hours ago the current world was made.
Tag meanings
How should you read the tags on The Hideout PVE?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from The Hideout PVE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show The Hideout PVE?
Rust Metrics lists featuring The Hideout PVE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does The Hideout PVE hold among Rust servers?
Ranking for The Hideout PVE: #15,419 on seven-day player hours, top – of all ranked servers.
What player count does The Hideout PVE carry?
Status for The Hideout PVE: offline. Last seen 42 days 14 hours ago.
Operator and location
Where does The Hideout PVE sit?
No region comes from The Hideout PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.40.8.80:28015.
What Rust version is The Hideout PVE on?
Version check: Rust network protocol 2632 and build 162434 on Linux, run by The Hideout PVE. Matching protocol is required to join. Let Steam update your game.
Is The Hideout PVE up, and how often does it stay up?
Reading: offline. The Hideout PVE last answered 42 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does The Hideout PVE enforce, and what are its settings?
No gather rate appears in the name: The Hideout PVE. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on The Hideout PVE?
Check: map. Procedural, generated by the game, on The Hideout PVE.
How to join
How do you connect to The Hideout PVE?
To join: start Rust, press F1 and type client.connect 64.40.8.80:28015. Or press Launch Rust here and Steam opens the game and connects you.