RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers64.40.8.251:28140
Offline Full Queue Fresh wipe Wipe due No query

Atlas - Maps Preview

Offline 64.40.8.251:28140 checked 9d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,379top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW27d ago 2 – running 0
Thu 1 Oct, 06:21 UTC28d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Atlas - Maps Preview?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 10 hours.

When does Atlas - Maps Preview wipe?

Its rhythm cannot be told from the wipes of Atlas - Maps Preview on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 21 hours ago.

Tag meanings

Which tags does Atlas - Maps Preview carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Atlas - Maps Preview. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Atlas - Maps Preview?

These Rust Metrics lists carry Atlas - Maps Preview: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Atlas - Maps Preview hold among Rust servers?

Ranking for Atlas - Maps Preview: #15,379 on seven-day player hours, top 70% of all ranked servers.

What player count does Atlas - Maps Preview carry?

Atlas - Maps Preview is not responding; status offline, last seen 9 days ago.

Server

What location is Atlas - Maps Preview hosted in?

No region tag on Atlas - Maps Preview. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.40.8.251:28140.

What Rust version is Atlas - Maps Preview on?

Rust network protocol 2634 and build 167398 on Linux is the build Atlas - Maps Preview runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Atlas - Maps Preview, and is it online now?

Check: connection. Atlas - Maps Preview is offline at this moment. Last contact was 9 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Map and rules

What rules does Atlas - Maps Preview enforce, and what are its settings?

Check: gather rate. The name Atlas - Maps Preview does not state one. Check: group limit. Up to 100 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Atlas - Maps Preview on?

Size 5,000 and seed 1: the game generates the procedural map on Atlas - Maps Preview from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Atlas - Maps Preview?

Press F1 in Rust and enter client.connect 64.40.8.251:28140. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://store.atlasrust.com/store/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts100,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts100
Group limit Teams are capped at 100.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.