RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,199 Populated3,345 Fresh wipes 3 h133 Scan5 min
‹ All servers64.40.8.251:28090
Offline Full Queue Fresh wipe Wipe due No query

Atlas - 5x Development (Staging)

Offline 64.40.8.251:28090 checked 27d ago

5x vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,275top 69%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Atlas - 5x Development (Staging) follow?

To tell the rhythm of Atlas - 5x Development (Staging), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 5 hours ago.

Tags

Which tags does Atlas - 5x Development (Staging) carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): You may team up with at most 20; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166257 (Build): Game build reading: 166257; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server from Atlas - 5x Development (Staging). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Atlas - 5x Development (Staging) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Atlas - 5x Development (Staging): Best 5x Rust servers: live readings and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Player count

What position does Atlas - 5x Development (Staging) hold among Rust servers?

Ranking for Atlas - 5x Development (Staging): #16,275 on seven-day player hours, top 69% of all ranked servers.

What player count does Atlas - 5x Development (Staging) carry?

Status for Atlas - 5x Development (Staging): offline. Last seen 27 days 5 hours ago.

Operator and location

What location is Atlas - 5x Development (Staging) hosted in?

No region tag on Atlas - 5x Development (Staging). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 64.40.8.251:28090.

What Rust version is Atlas - 5x Development (Staging) on?

Version check: Rust network protocol 2634 and build 166257 on Linux, run by Atlas - 5x Development (Staging). Matching protocol is required to join. Let Steam update your game.

What is the uptime on Atlas - 5x Development (Staging), and is it online?

Reading: offline. Atlas - 5x Development (Staging) last answered 27 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Rules and settings

How is Atlas - 5x Development (Staging) configured, and what rules are in force?

Gather rate check: 5x. That comes from the name Atlas - 5x Development (Staging). Check: group limit. Up to 20 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Atlas - 5x Development (Staging)?

From seed 1, the game generates the procedural map on Atlas - 5x Development (Staging). Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Atlas Custom Map.

Connection

What do you do to join Atlas - 5x Development (Staging)?

Check: join. Open Rust, press F1, then enter client.connect 64.40.8.251:28090. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts20,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts20
Group limit You may team up with at most 20.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166257
Build Game build reading: 166257.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.