RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers64.40.8.251:28080
Online Full Queue Fresh wipe Wipe due No query

Atlas - 3x Development

Online EU 64.40.8.251:28080 checked 10m ago

3x weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg7-day peak 2, past the slots
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#5,565top 25% · #1804 in EU
Last wipe9d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 15:28 UTC
Memory–at the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:28 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Fri 30 Oct, 15:28 UTC1d 15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 19hFW
  3. WPT 3Fri 6 Nov, 15:28 UTC8d 15h
  4. WPT 4Fri 13 Nov, 15:28 UTC15d 15h
  5. WPT 5Fri 20 Nov, 15:28 UTC22d 15h
  6. WPT 6Fri 27 Nov, 15:28 UTC29d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 19hFW
  8. WPT 8Fri 4 Dec, 15:28 UTC36d 15h

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:28 UTC5d ago 2 – running 0
Mon 19 Oct, 14:58 UTC9d ago 2 halved by day 3 4 days 1
Sun 18 Oct, 18:15 UTC10d ago 1 – 0.9 days 1
Thu 15 Oct, 15:58 UTC13d ago 1 halved by day 1 3.1 days 0
Tue 6 Oct, 06:42 UTC22d ago 0 – 9.4 days 0
Sun 4 Oct, 17:22 UTC24d ago 1 – 1.6 days 0
Thu 1 Oct, 17:49 UTC FW27d ago 1 halved by day 2 3 days 0
Sat 26 Sep, 01:13 UTC32d ago 0 – 5.7 days 0
Thu 24 Sep, 18:53 UTC34d ago 0 – 1.3 days 0
Tue 22 Sep, 05:25 UTC36d ago 0 – 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Atlas - 3x Development when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 4 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

When does Atlas - 3x Development wipe?

Its tag guides the prediction: too few of Atlas - 3x Development's wipes are on record to confirm its schedule. Due on Friday 30 October at 15:28 UTC is its next wipe. 9 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Atlas - 3x Development?

These are the tags Atlas - 3x Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Atlas - 3x Development appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Atlas - 3x Development: 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Occupancy

What position does Atlas - 3x Development hold among Rust servers?

Ranked by seven-day player hours, Atlas - 3x Development sits at #5,565 and #1,804 in Europe, inside the top 25%.

What is the population on Atlas - 3x Development?

0 players are on Atlas - 3x Development at this moment. Check: players over seven days. Average 0, peak 2.

Server details

Which location does Atlas - 3x Development run from?

Atlas - 3x Development gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.40.8.251:28080.

What Rust version is Atlas - 3x Development on?

Rust network protocol 2634 and build 167781 on Linux is the build Atlas - 3x Development runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Atlas - 3x Development, and is it online now?

Atlas - 3x Development reports online. Status: normal. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Atlas - 3x Development enforce, and what are its settings?

Gather rate check: 3x. That comes from the name Atlas - 3x Development. The cap on groups is 16 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

How to join

How can you get onto Atlas - 3x Development?

Check: join. Open Rust, press F1, then enter client.connect 64.40.8.251:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts16,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players Slots: 0.
ts16
Group limit Teams are capped at 16.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.