Teddys Aimtrain Beta
Offline 64.40.8.245:34015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:55 UTC12d ago | 2 | – | running | 1 |
| Wed 14 Oct, 02:47 UTC13d ago | 4 | – | 1 days | 1 |
| Sun 11 Oct, 21:04 UTC16d ago | 4 | held half | 2.2 days | 2 |
| Thu 1 Oct, 23:09 UTC FW26d ago | 2 | held half | 9.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/100
- 2/10
- 1/100
- 3/100
- 1/100
- 0/16
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Teddys Aimtrain Beta?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 14 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does Teddys Aimtrain Beta wipe?
No next wipe can be predicted for Teddys Aimtrain Beta, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 12 days 22 hours ago.
Tags
How should you read the tags on Teddys Aimtrain Beta?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Teddys Aimtrain Beta. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Teddys Aimtrain Beta appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Teddys Aimtrain Beta: Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Teddys Aimtrain Beta hold among Rust servers?
Player hours over seven days put Teddys Aimtrain Beta at #8,855, in the top 40% of all ranked servers.
What is the population on Teddys Aimtrain Beta?
Teddys Aimtrain Beta is not responding; status offline, last seen 6 days 2 hours ago. Seven-day check: 0 players on average. Peak reading: 3.
Operator and location
Which location does Teddys Aimtrain Beta run from?
No region tag on Teddys Aimtrain Beta. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 64.40.8.245:34015.
What Rust version is Teddys Aimtrain Beta on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Teddys Aimtrain Beta. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Teddys Aimtrain Beta, and is it online now?
Check: connection. Teddys Aimtrain Beta is offline at this moment. Last contact was 6 days 2 hours ago. Uptime for the last 7 full days: 22 of 168 hours, or 13%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Teddys Aimtrain Beta?
Reading the name gives no gather rate for Teddys Aimtrain Beta. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Teddys Aimtrain Beta on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on Teddys Aimtrain Beta. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
How can you get onto Teddys Aimtrain Beta?
To join: start Rust, press F1 and type client.connect 64.40.8.245:34015. Or press Launch Rust here and Steam opens the game and connects you.
