RUST METRICSFlight deck · live data
Data live Servers11,790 Players78,914 Populated3,567 Fresh wipes 3 h245 Scan5 min
‹ All servers64.40.8.143:23015
Offline Full Queue Fresh wipe Wipe due No query

Eclipse

Offline 64.40.8.143:23015 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 38 /60

Players now

63% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#6,312no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak58players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 4 hours in, with 3 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 17:43 UTC41d ago 58+3 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Eclipse?

An average of 58 players came at the busiest on its recent wipes. With 3 more waiting in the queue, the crowd peaked 4 hours after the wipe on the latest wipe.

What wipe timing does Eclipse follow?

To tell the rhythm of Eclipse, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 2 hours ago.

Tags

Which tags does Eclipse carry, and what do they mean?

These are the tags Eclipse publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp60 (Max players): Slots: 60; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Eclipse appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Eclipse: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.

Player count

What position does Eclipse hold among Rust servers?

Ranking for Eclipse: #6,312 on seven-day player hours, top – of all ranked servers.

How full does Eclipse get?

Eclipse is not responding; status offline, last seen 41 days ago.

Operator and location

What location is Eclipse hosted in?

No region tag on Eclipse. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.40.8.143:23015.

What Rust version is Eclipse on?

Rust network protocol 2633 and build 164530 on Linux is the build Eclipse runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Eclipse, and is it online?

Eclipse reports offline. The last reading came 41 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.

Map and rules

How is Eclipse configured, and what rules are in force?

No gather rate appears in the name: Eclipse. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Join

What do you do to join Eclipse?

Press F1 in Rust and enter client.connect 64.40.8.143:23015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp60
Max players Slots: 60.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The server runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.