Hawky Sucks
Offline 64.40.8.13:28115 checked 1h ago
Server instruments
last reading Wed 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 25,761–33,309 · memory 1,556 MBUptime
18 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/500
- 126/100
- 176/225
- 84/700
- 3/200
- 35/1000
Quick answers
from the figures on this pageWipe timing
What happens on Hawky Sucks when wipe day comes?
At their busiest, its recent wipes drew 5 players on average. Peak crowd on the latest wipe: 33 hours in.
What wipe timing does Hawky Sucks follow?
The only wipe for Hawky Sucks is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days 14 hours ago.
Tag meanings
Which tags does Hawky Sucks carry, and what do they mean?
Tags published by Hawky Sucks, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Hawky Sucks appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Hawky Sucks: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Hawky Sucks hold among Rust servers?
Player hours over seven days put Hawky Sucks at #4,785, in the top 22% of all ranked servers.
What player count does Hawky Sucks carry?
Reading for Hawky Sucks: offline at this moment; last seen 1 hours ago. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 03:00 UTC, averaging 1 players at that hour.
Server details
Which location does Hawky Sucks run from?
Reading: location. Hawky Sucks gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.40.8.13:28115.
What Rust version is Hawky Sucks on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Hawky Sucks. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Hawky Sucks?
Reading: 6 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 33,309, counting buildings, deployables and the rest of the world. Reading: 1,761 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Hawky Sucks up, and how often does it stay up?
Check: connection. Hawky Sucks is offline at this moment. Last contact was 1 hours ago. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Reading: 79% uptime over the last 7 full days. It was up 133 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Hawky Sucks?
No gather rate appears in the name: Hawky Sucks. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Hawky Sucks?
Size 2,500 and seed 12345: the game generates the procedural map on Hawky Sucks from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Hawky Sucks?
Press F1 in Rust and enter client.connect 64.40.8.13:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.