RUST METRICSFlight deck · live data
Data live Servers11,732 Players69,328 Populated3,614 Fresh wipes 3 h126 Scan5 min
‹ All servers64.40.8.13:28015
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 64.40.8.13:28015 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,353 ×1000

Entities

48 h range 43,988–45,741 · memory 1,611 MB
1239 ET SINCE RESTART 02:56

Uptime

2 h 56 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,261top 69%
Last wipe26d agono schedule published
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Memory1,611MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

0246813:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Rust Server?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does A Rust Server follow?

Once a month A Rust Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 18 hours ago.

Lists and filters

Which tags does A Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from A Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does A Rust Server sit in the rankings?

Ranking for A Rust Server: #15,261 on seven-day player hours, top 69% of all ranked servers.

How full does A Rust Server get?

Current headcount on A Rust Server: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 1.

Server

Which location does A Rust Server run from?

No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 64.40.8.13:28015.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does A Rust Server perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 45,741, counting buildings, deployables and the rest of the world. Memory peak: 2,060 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on A Rust Server, and is it online?

Check: connection. A Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does A Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

From seed 1337, the game generates the procedural map on A Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join A Rust Server?

To join: start Rust, press F1 and type client.connect 64.40.8.13:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.