dragonaxe
Online 64.40.8.121:28115 checked 9m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 11,155–13,469 · memory 1,733 MBUptime
26 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 104/500
- 122/100
- 153/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageWipe schedule
When does dragonaxe wipe?
To tell the rhythm of dragonaxe, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on dragonaxe?
Tags published by dragonaxe, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does dragonaxe appear in Rust Metrics lists and filters?
On Rust Metrics, dragonaxe sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does dragonaxe sit in the rankings?
Ranking for dragonaxe: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does dragonaxe get?
Current headcount on dragonaxe: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server
Where does dragonaxe sit?
No region comes from dragonaxe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.40.8.121:28115.
What Rust version is dragonaxe on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by dragonaxe. To get in, your game needs the same protocol; Steam applies the update.
Is performance on dragonaxe within range?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Reading: 13,469 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,830 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is dragonaxe up, and how often does it stay up?
Reading: online. dragonaxe answers right now. Check: restart. The uptime it reports puts the last restart about 26 days 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
How is dragonaxe configured, and what rules are in force?
No gather rate appears in the name: dragonaxe. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is dragonaxe on?
From seed 625958253, the game generates the procedural map on dragonaxe. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto dragonaxe?
To join: start Rust, press F1 and type client.connect 64.40.8.121:28115. Or press Launch Rust here and Steam opens the game and connects you.