Die Jedi Scum
Offline 64.31.32.2:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 170/500
- 135/100
- 186/225
- 81/700
- 251/700
- 350/350
Quick answers
from the figures on this pageReset cycle
How often does Die Jedi Scum wipe, and when?
The rhythm of Die Jedi Scum's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 81 days 14 hours ago.
Tag meanings
Which tags does Die Jedi Scum carry, and what do they mean?
These are the tags Die Jedi Scum publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): Build 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Die Jedi Scum?
These Rust Metrics lists carry Die Jedi Scum: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Die Jedi Scum hold among Rust servers?
Ranking for Die Jedi Scum: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on Die Jedi Scum?
Status for Die Jedi Scum: offline. Last seen 3 days 6 hours ago. Seven-day reading: 0 players on average.
Operator and location
Which location does Die Jedi Scum run from?
No region comes from Die Jedi Scum. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.31.32.2:28015.
What Rust version is Die Jedi Scum on?
Reading: Die Jedi Scum, Rust network protocol 2632 and build 161125, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Die Jedi Scum, and is it online?
Reading: offline. Die Jedi Scum last answered 3 days 6 hours ago. Uptime for the last 7 full days: 106 of 168 hours, or 63%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does Die Jedi Scum enforce, and what are its settings?
No gather rate appears in the name: Die Jedi Scum. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Die Jedi Scum?
From seed 571006982, the game generates the procedural map on Die Jedi Scum. Its size is 3,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Die Jedi Scum?
Check: join. Open Rust, press F1, then enter client.connect 64.31.32.2:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://qonix.co is where its website sits.