RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers64.31.29.163:28080
Online Full Queue Fresh wipe Wipe due No query

16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP

Online EU 64.31.29.163:28080 checked 8m ago

biweekly wipes vanillacarbon
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 35 70 105 140 PAX 0 /140

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 81 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 85,211 ×1000

Entities

48 h range 82,795–85,338 · memory 1,948 MB
1239 ET SINCE RESTART 04:54

Uptime

4 h 54 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,457top 38% · #2133 in EU
Last wipe13d agobiweekly schedule
Next wipe20hFri 30 Oct, 08:09 UTC
Memory1,948MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:09 UTC, in 20h. Its biweekly schedule tag · low confidence

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 10

Coming wipes

  1. WPT 1Fri 30 Oct, 08:09 UTC20h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 7hFW
  3. WPT 3Fri 13 Nov, 08:09 UTC14d 20h
  4. WPT 4Fri 27 Nov, 08:09 UTC28d 20h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 7hFW
  6. WPT 6Fri 11 Dec, 08:09 UTC42d 20h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:09 UTC13d ago 2 – running 1
Thu 1 Oct, 21:37 UTC FW27d ago 3 halved by day 9 14.4 days 0
Thu 17 Sep, 17:54 UTC41d ago 2 halved by day 11 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 7 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 10 it fell below half.

What wipe timing does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP follow?

The prediction follows its tag, because too few of 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP's wipes are on record to confirm its schedule. On Friday 30 October at 08:09 UTC its next wipe is due. 13 days 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp140 (Max players): 140 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe from 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

On Rust Metrics, 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP hold among Rust servers?

Ranked by seven-day player hours, 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP sits at #8,457 and #2,133 in Europe, inside the top 38%.

How full does 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP get?

Current headcount on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP: 0 players, 140 slots available. Check: players over seven days. Average 0, peak 1.

Server details

What location is 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP hosted in?

Reading: location. The EU tag puts 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 64.31.29.163:28080.

What Rust version is 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP on?

Rust network protocol 2634 and build 167781 on Windows is the build 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP runs. Matching protocol is required to join. Let Steam update your game.

Is performance on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP within range?

Reading: 106 server fps on average across the last 48 hours. It never dropped below 81. Reading: 85,338 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,663 MB. Expect lag when fps falls and entities climb.

What is the uptime on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP, and is it online?

16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

Check: gather rate. The name 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Plugin count: Carbon. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

From seed 28386, the game generates the procedural map on 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP. Its size is 3,750. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join 16/10 | Prime Rust | Vanilla | Solo/Duo | EU | Biweekly | No BP?

Press F1 in Rust and enter client.connect 64.31.29.163:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/BstxmesQkz is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp140,ptrak,$r?,v2634,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp140
Max players 140 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^y
Carbon Check: framework. Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.