NaGiNaGI
Online 64.31.11.27:28080 checked 7m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 124 · below 20 is lag, below 10 is badEntities
48 h range 30,105–32,534 · memory 1,896 MBUptime
1 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:39 UTC4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 132/100
- 32/225
- 23/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What happens on NaGiNaGI when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does NaGiNaGI wipe, and when?
The rhythm of NaGiNaGI's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 12 hours ago.
Tags
How should you read the tags on NaGiNaGI?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from NaGiNaGI. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does NaGiNaGI appear in Rust Metrics lists and filters?
On Rust Metrics, NaGiNaGI sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does NaGiNaGI hold among Rust servers?
Player hours over seven days put NaGiNaGI at #7,983, in the top 36% of all ranked servers.
How full does NaGiNaGI get?
Current headcount on NaGiNaGI: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 10:00 UTC, averaging 0 players at that hour.
Server details
Which location does NaGiNaGI run from?
Reading: location. NaGiNaGI gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.31.11.27:28080.
What Rust version is NaGiNaGI on?
Rust network protocol 2635 and build 168909 on Windows is the build NaGiNaGI runs. Matching protocol is required to join. Let Steam update your game.
How does NaGiNaGI perform?
Check: fps. Average 199 server fps over the last 48 hours, low of 124. Within range. Check: entities. The peak was 32,534, counting buildings, deployables and the rest of the world. Reading: 1,896 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is NaGiNaGI, and is it online now?
Check: connection. NaGiNaGI is online at this moment. By its reported uptime, the last restart was roughly 26 hours ago. Reading: 99% uptime over the last 4 full days. It was up 95 of 96 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What rules does NaGiNaGI enforce, and what are its settings?
Reading the name gives no gather rate for NaGiNaGI. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on NaGiNaGI?
Size 2,517 and seed 481981: the game generates the procedural map on NaGiNaGI from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join NaGiNaGI?
Press F1 in Rust and enter client.connect 64.31.11.27:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.