RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers64.229.163.23:28015
Offline Full Queue Fresh wipe Wipe due No query

Sun Tzu Sandbox

Offline 64.229.163.23:28015 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,006top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:06 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Sun Tzu Sandbox?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours.

How often does Sun Tzu Sandbox wipe, and when?

Its rhythm cannot be told from the wipes of Sun Tzu Sandbox on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 19 hours ago.

Lists and filters

Which tags does Sun Tzu Sandbox carry, and what do they mean?

These are the tags Sun Tzu Sandbox publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): Slots: 250; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Sun Tzu Sandbox appear in Rust Metrics lists and filters?

On Rust Metrics, Sun Tzu Sandbox sits in these lists: Build and creative servers and Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Sun Tzu Sandbox sit in the rankings?

Player hours over seven days put Sun Tzu Sandbox at #16,006, in the top 70% of all ranked servers.

How full does Sun Tzu Sandbox get?

Sun Tzu Sandbox is not responding; status offline, last seen 25 days 5 hours ago.

Server

What location is Sun Tzu Sandbox hosted in?

No region comes from Sun Tzu Sandbox. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 64.229.163.23:28015.

What Rust version is Sun Tzu Sandbox on?

Rust network protocol 2634 and build 166494 on Windows is the build Sun Tzu Sandbox runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Sun Tzu Sandbox, and is it online?

Sun Tzu Sandbox reports offline. The last reading came 25 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

How is Sun Tzu Sandbox configured, and what rules are in force?

Check: gather rate. The name Sun Tzu Sandbox does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Sun Tzu Sandbox on?

The game generates a procedural map for Sun Tzu Sandbox.

Connection

What do you do to join Sun Tzu Sandbox?

To join: start Rust, press F1 and type client.connect 64.229.163.23:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp250
Max players Slots: 250.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.