RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers64.20.41.82:28080
Offline Full Queue Fresh wipe Wipe due No query

Afterlife Ashlands by AshlandGhost.

Offline 64.20.41.82:28080 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe184d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Afterlife Ashlands by AshlandGhost. wipe?

Its rhythm cannot be told from the wipes of Afterlife Ashlands by AshlandGhost. on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 184 days 14 hours ago.

Tag meanings

How should you read the tags on Afterlife Ashlands by AshlandGhost.?

These are the tags Afterlife Ashlands by AshlandGhost. publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2623 (Protocol): Protocol 2623: join only on the same game version; cs148916 (Build): Game build reading: 148916; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus4 (Region code): Region code reading: us4; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Afterlife Ashlands by AshlandGhost. appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Afterlife Ashlands by AshlandGhost.: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Afterlife Ashlands by AshlandGhost. hold among Rust servers?

Player hours over seven days put Afterlife Ashlands by AshlandGhost. at #15,323, in the top 69% of all ranked servers.

What player count does Afterlife Ashlands by AshlandGhost. carry?

Afterlife Ashlands by AshlandGhost. is not responding; status offline, last seen 5 days 12 hours ago. Check: player average. 0 over the last seven days.

Server

Which location does Afterlife Ashlands by AshlandGhost. run from?

No region tag on Afterlife Ashlands by AshlandGhost., whose region code is us4. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 64.20.41.82:28080.

What Rust version is Afterlife Ashlands by AshlandGhost. on?

Reading: Afterlife Ashlands by AshlandGhost., Rust network protocol 2623 and build 148916, Windows. Matching protocol is required to join. Let Steam update your game.

Is Afterlife Ashlands by AshlandGhost. up, and how often does it stay up?

Check: connection. Afterlife Ashlands by AshlandGhost. is offline at this moment. Last contact was 5 days 12 hours ago. Uptime for the last 7 full days: 57 of 168 hours, or 34%. The first sighting on Rust Metrics was 14 October 2026.

Settings and map

How is Afterlife Ashlands by AshlandGhost. configured, and what rules are in force?

No gather rate appears in the name: Afterlife Ashlands by AshlandGhost.. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Afterlife Ashlands by AshlandGhost.?

Check: map. Procedural, size 4,000, seed 1101022473, generated by the game on Afterlife Ashlands by AshlandGhost.. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Afterlife Ashlands by AshlandGhost.?

Press F1 in Rust and enter client.connect 64.20.41.82:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2623
Protocol Protocol 2623: join only on the same game version.
cs148916
Build Game build reading: 148916.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus4
Region code Region code reading: us4.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.