RUST METRICSFlight deck · live data
Data live Servers11,657 Players32,896 Populated2,828 Fresh wipes 3 h79 Scan5 min
‹ All servers64.130.47.150:28015
Online Full Queue Fresh wipe Wipe due No query

RustYard 2x | Solo/Duo/Trio

Online 64.130.47.150:28015 checked 14m ago

2x trio moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 186 SERVER FPS

Server fps

48 h low 150 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 133,618 ×1000

Entities

48 h range 131,571–134,016 · memory 4,312 MB
1239 ET SINCE RESTART 4D 21H

Uptime

4 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,194top 50%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory4,312MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 50% of all ranked servers, and #465 of the trio servers (top 74%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:48 UTC5d ago 1 – running 0
Mon 19 Oct, 10:36 UTC9d ago 1 halved by day 1 4.2 days 0
Thu 1 Oct, 13:24 UTC27d ago 3 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustYard 2x | Solo/Duo/Trio when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does RustYard 2x | Solo/Duo/Trio wipe?

There is no next wipe to predict: RustYard 2x | Solo/Duo/Trio wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 13 hours ago.

Tags

Which tags does RustYard 2x | Solo/Duo/Trio carry, and what do they mean?

Tags published by RustYard 2x | Solo/Duo/Trio, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustYard 2x | Solo/Duo/Trio appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustYard 2x | Solo/Duo/Trio: 2x Rust servers, checked live, Modded Rust servers, checked live and Trio servers, group limit 3. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

Occupancy

What position does RustYard 2x | Solo/Duo/Trio hold among Rust servers?

Ranking for RustYard 2x | Solo/Duo/Trio: #11,194 on seven-day player hours, top 50% of all ranked servers. Among servers in trio, it stands at #465.

What player count does RustYard 2x | Solo/Duo/Trio carry?

0 of 50 slots are filled on RustYard 2x | Solo/Duo/Trio right now. Check: players over seven days. Average 0, peak 1.

Server details

Where does RustYard 2x | Solo/Duo/Trio sit?

No region comes from RustYard 2x | Solo/Duo/Trio. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.130.47.150:28015.

What Rust version is RustYard 2x | Solo/Duo/Trio on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustYard 2x | Solo/Duo/Trio. Check: protocol. To join, your game must match; Steam handles the update.

How does RustYard 2x | Solo/Duo/Trio perform?

Over the last 48 hours the average was 184 server fps; the floor was 150. Check: entities. The peak was 134,016, counting buildings, deployables and the rest of the world. Memory peak: 5,110 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustYard 2x | Solo/Duo/Trio, and is it online now?

Check: connection. RustYard 2x | Solo/Duo/Trio is online at this moment. By its reported uptime, the last restart was roughly 4 days 21 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does RustYard 2x | Solo/Duo/Trio enforce, and what are its settings?

The name carries the rate: 2x gather on RustYard 2x | Solo/Duo/Trio. The group cap is 3 players, read as trio. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustYard 2x | Solo/Duo/Trio?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on RustYard 2x | Solo/Duo/Trio. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Rustafied 4500.

Connection

How do you connect to RustYard 2x | Solo/Duo/Trio?

Press F1 in Rust and enter client.connect 64.130.47.150:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.