Server name on in-game server list
Online 63.155.50.18:28015 checked 9m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/500
- 129/100
- 50/225
- 38/700
- 6/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 20 hours ago the current world was made.
Tag meanings
Which tags does Server name on in-game server list carry, and what do they mean?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
On Rust Metrics, Server name on in-game server list sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #14,803, in the top 67% of all ranked servers.
What is the population on Server name on in-game server list?
Current headcount on Server name on in-game server list: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 03:00 UTC over the last 48 hours.
Server details
Which location does Server name on in-game server list run from?
No region tag on Server name on in-game server list. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 63.155.50.18:28015.
What Rust version is Server name on in-game server list on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Server name on in-game server list. Check: protocol. To join, your game must match; Steam handles the update.
Is Server name on in-game server list up, and how often does it stay up?
Reading: online. Server name on in-game server list answers right now. Reading: 23% uptime over the last 2 full days. It was up 11 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Server name on in-game server list?
Check: gather rate. The name Server name on in-game server list does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Server name on in-game server list?
The game generates a procedural map for Server name on in-game server list.
Join
What do you do to join Server name on in-game server list?
Check: join. Open Rust, press F1, then enter client.connect 63.155.50.18:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.