Server name on in-game server list
Offline 63.155.48.35:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 134/100
- 130/225
- 31/200
- 141/700
- 47/1000
Quick answers
from the figures on this pageWipe schedule
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 19 hours ago.
Lists and filters
Which tags does Server name on in-game server list carry, and what do they mean?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Server name on in-game server list?
On Rust Metrics, Server name on in-game server list sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Server name on in-game server list sit in the rankings?
Player hours over seven days put Server name on in-game server list at #13,646, in the top 62% of all ranked servers.
How full does Server name on in-game server list get?
Server name on in-game server list is not responding; status offline, last seen 16 days 16 hours ago.
Server
Where does Server name on in-game server list sit?
No region tag on Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 63.155.48.35:28015.
What Rust version is Server name on in-game server list on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Server name on in-game server list. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server name on in-game server list, and is it online now?
Reading: offline. Server name on in-game server list last answered 16 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Map and rules
How is Server name on in-game server list configured, and what rules are in force?
Check: gather rate. The name Server name on in-game server list does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server name on in-game server list?
Procedural map on Server name on in-game server list, made by the game's generator.
Join
What do you do to join Server name on in-game server list?
Check: join. Open Rust, press F1, then enter client.connect 63.155.48.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.