Battlesheep Server
Offline 63.135.72.215:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 146/500
- 123/100
- 181/225
- 85/700
- 5/200
- 38/1000
Quick answers
from the figures on this pageWipe timing
When does Battlesheep Server wipe?
The rhythm of Battlesheep Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 12 hours ago.
Lists and filters
How should you read the tags on Battlesheep Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Battlesheep Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Battlesheep Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Battlesheep Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
How full does Battlesheep Server get?
Battlesheep Server is not responding; status offline, last seen 44 days 21 hours ago.
Server
Which location does Battlesheep Server run from?
No region comes from Battlesheep Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 63.135.72.215:28015.
What Rust version is Battlesheep Server on?
Reading: Battlesheep Server, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
Is Battlesheep Server up, and how often does it stay up?
Check: connection. Battlesheep Server is offline at this moment. Last contact was 44 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is Battlesheep Server configured, and what rules are in force?
Reading the name gives no gather rate for Battlesheep Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Battlesheep Server?
Check: map. Procedural, generated by the game, on Battlesheep Server.
Connection
What do you do to join Battlesheep Server?
Check: join. Open Rust, press F1, then enter client.connect 63.135.72.215:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.