RUST METRICSFlight deck · live data
Data live Servers11,619 Players41,711 Populated3,041 Fresh wipes 3 h92 Scan5 min
‹ All servers62.92.102.202:28015
Offline Full Queue Fresh wipe Wipe due No query

Private LAN Rust PVE

Offline 62.92.102.202:28015 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,404top 69%
Last wipe58d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Private LAN Rust PVE wipe?

Its rhythm cannot be told from the wipes of Private LAN Rust PVE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 58 days 6 hours ago.

Lists and filters

How should you read the tags on Private LAN Rust PVE?

These are the tags Private LAN Rust PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Private LAN Rust PVE?

On Rust Metrics, Private LAN Rust PVE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Private LAN Rust PVE hold among Rust servers?

Ranking for Private LAN Rust PVE: #15,404 on seven-day player hours, top 69% of all ranked servers.

How full does Private LAN Rust PVE get?

Reading for Private LAN Rust PVE: offline at this moment; last seen 7 days 9 hours ago.

Server

Where does Private LAN Rust PVE sit?

No region comes from Private LAN Rust PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 62.92.102.202:28015.

What Rust version is Private LAN Rust PVE on?

Reading: Private LAN Rust PVE, Rust network protocol 2632 and build 162434, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Private LAN Rust PVE, and is it online?

Reading: offline. Private LAN Rust PVE last answered 7 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Private LAN Rust PVE configured, and what rules are in force?

No gather rate appears in the name: Private LAN Rust PVE. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Private LAN Rust PVE on?

Check: map. Procedural, generated by the game, on Private LAN Rust PVE.

Join

What do you do to join Private LAN Rust PVE?

To join: start Rust, press F1 and type client.connect 62.92.102.202:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Protocol 2632: join only on the same game version.
cs162434
Build Game build reading: 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.