Private LAN Rust PVE
Offline 62.92.102.202:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 124/100
- 124/225
- 52/700
- 6/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
When does Private LAN Rust PVE wipe?
Its rhythm cannot be told from the wipes of Private LAN Rust PVE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 58 days 6 hours ago.
Lists and filters
How should you read the tags on Private LAN Rust PVE?
These are the tags Private LAN Rust PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Private LAN Rust PVE?
On Rust Metrics, Private LAN Rust PVE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Private LAN Rust PVE hold among Rust servers?
Ranking for Private LAN Rust PVE: #15,404 on seven-day player hours, top 69% of all ranked servers.
How full does Private LAN Rust PVE get?
Reading for Private LAN Rust PVE: offline at this moment; last seen 7 days 9 hours ago.
Server
Where does Private LAN Rust PVE sit?
No region comes from Private LAN Rust PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 62.92.102.202:28015.
What Rust version is Private LAN Rust PVE on?
Reading: Private LAN Rust PVE, Rust network protocol 2632 and build 162434, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Private LAN Rust PVE, and is it online?
Reading: offline. Private LAN Rust PVE last answered 7 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Private LAN Rust PVE configured, and what rules are in force?
No gather rate appears in the name: Private LAN Rust PVE. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Private LAN Rust PVE on?
Check: map. Procedural, generated by the game, on Private LAN Rust PVE.
Join
What do you do to join Private LAN Rust PVE?
To join: start Rust, press F1 and type client.connect 62.92.102.202:28015. Or press Launch Rust here and Steam opens the game and connects you.