Living World - AI Players V1.0
Offline 62.45.102.17:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:32 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 128/100
- 191/225
- 96/700
- 234/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What happens on Living World - AI Players V1.0 when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Living World - AI Players V1.0 wipe, and when?
Its rhythm cannot be told from the wipes of Living World - AI Players V1.0 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 28 days 22 hours ago the current world was made.
Tag meanings
How should you read the tags on Living World - AI Players V1.0?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Living World - AI Players V1.0. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Living World - AI Players V1.0?
These Rust Metrics lists carry Living World - AI Players V1.0: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Living World - AI Players V1.0 hold among Rust servers?
Player hours over seven days put Living World - AI Players V1.0 at #14,386, in the top 60% of all ranked servers.
How full does Living World - AI Players V1.0 get?
Reading for Living World - AI Players V1.0: offline at this moment; last seen 28 days 22 hours ago.
Operator and location
Which location does Living World - AI Players V1.0 run from?
No region comes from Living World - AI Players V1.0. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 62.45.102.17:28015.
What Rust version is Living World - AI Players V1.0 on?
Reading: Living World - AI Players V1.0, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Living World - AI Players V1.0, and is it online?
Living World - AI Players V1.0 reports offline. The last reading came 28 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does Living World - AI Players V1.0 enforce, and what are its settings?
Check: gather rate. The name Living World - AI Players V1.0 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Living World - AI Players V1.0 on?
Check: map. Procedural, generated by the game, on Living World - AI Players V1.0.
Connection
What do you do to join Living World - AI Players V1.0?
Press F1 in Rust and enter client.connect 62.45.102.17:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.