Radmin Local
Offline 62.33.199.151:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/500
- 131/100
- 110/225
- 29/200
- 96/700
- 34/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Radmin Local follow?
The rhythm of Radmin Local's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 14 hours ago the current world was made.
Lists and filters
Which tags does Radmin Local carry, and what do they mean?
These are the tags Radmin Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Radmin Local?
On Rust Metrics, Radmin Local sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Radmin Local sit in the rankings?
Ranking for Radmin Local: #15,394 on seven-day player hours, top 71% of all ranked servers.
What is the population on Radmin Local?
Reading for Radmin Local: offline at this moment; last seen 14 days 13 hours ago.
Operator and location
Which location does Radmin Local run from?
No region comes from Radmin Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 62.33.199.151:28015.
What Rust version is Radmin Local on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Radmin Local. To get in, your game needs the same protocol; Steam applies the update.
Is Radmin Local up, and how often does it stay up?
Check: connection. Radmin Local is offline at this moment. Last contact was 14 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.
Map and rules
How is Radmin Local configured, and what rules are in force?
Reading the name gives no gather rate for Radmin Local. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is Radmin Local on?
Procedural map on Radmin Local, made by the game's generator.
Join
How can you get onto Radmin Local?
Check: join. Open Rust, press F1, then enter client.connect 62.33.199.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.