RUST METRICSFlight deck · live data
Data live Servers11,803 Players69,659 Populated3,689 Fresh wipes 3 h121 Scan5 min
‹ All servers62.33.199.151:28015
Offline Full Queue Fresh wipe Wipe due No query

Radmin Local

Offline 62.33.199.151:28015 checked 14d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,394top 71%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Radmin Local follow?

The rhythm of Radmin Local's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 14 hours ago the current world was made.

Lists and filters

Which tags does Radmin Local carry, and what do they mean?

These are the tags Radmin Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Radmin Local?

On Rust Metrics, Radmin Local sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does Radmin Local sit in the rankings?

Ranking for Radmin Local: #15,394 on seven-day player hours, top 71% of all ranked servers.

What is the population on Radmin Local?

Reading for Radmin Local: offline at this moment; last seen 14 days 13 hours ago.

Operator and location

Which location does Radmin Local run from?

No region comes from Radmin Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 62.33.199.151:28015.

What Rust version is Radmin Local on?

Version check: Rust network protocol 2634 and build 167584 on Windows, run by Radmin Local. To get in, your game needs the same protocol; Steam applies the update.

Is Radmin Local up, and how often does it stay up?

Check: connection. Radmin Local is offline at this moment. Last contact was 14 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.

Map and rules

How is Radmin Local configured, and what rules are in force?

Reading the name gives no gather rate for Radmin Local. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is Radmin Local on?

Procedural map on Radmin Local, made by the game's generator.

Join

How can you get onto Radmin Local?

Check: join. Open Rust, press F1, then enter client.connect 62.33.199.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build The server runs game build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.