Test
Offline 62.226.98.23:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/500
- 134/100
- 178/225
- 139/700
- 16/200
- 53/1000
Quick answers
from the figures on this pageWipe schedule
When does Test wipe?
The rhythm of Test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 14 hours ago.
Tag meanings
How should you read the tags on Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test?
On Rust Metrics, Test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Test hold among Rust servers?
Ranking for Test: #15,915 on seven-day player hours, top 69% of all ranked servers.
How full does Test get?
Status for Test: offline. Last seen 26 days 1 hours ago.
Server
Which location does Test run from?
No region tag on Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 62.226.98.23:28015.
What Rust version is Test on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test, and is it online?
Test reports offline. The last reading came 26 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test?
Reading the name gives no gather rate for Test. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is Test on?
The game generates a procedural map for Test.
Join
How can you get onto Test?
Press F1 in Rust and enter client.connect 62.226.98.23:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.