Creative / Build
Offline 62.195.24.170:28025 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:55 UTC12d ago | 1 | – | running | 0 |
| Fri 16 Oct, 20:18 UTC12d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/101
- 0/25
- 140/999
- 31/999
- 83/150
- 17/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Creative / Build?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does Creative / Build wipe, and when?
Its rhythm cannot be told from the wipes of Creative / Build on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 1 hours ago the current world was made.
Tags
Which tags does Creative / Build carry, and what do they mean?
These are the tags Creative / Build publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Creative / Build?
On Rust Metrics, Creative / Build sits in these lists: Build and creative servers, Rust community servers: live readings and Rust creative servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Creative / Build sit in the rankings?
Ranking for Creative / Build: #12,970 on seven-day player hours, top 60% of all ranked servers.
What is the population on Creative / Build?
Reading for Creative / Build: offline at this moment; last seen 12 days 1 hours ago.
Operator and location
What location is Creative / Build hosted in?
No region tag on Creative / Build. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 62.195.24.170:28025.
What Rust version is Creative / Build on?
Rust network protocol 2634 and build 167781 on Windows is the build Creative / Build runs. Matching protocol is required to join. Let Steam update your game.
Is Creative / Build up, and how often does it stay up?
Check: connection. Creative / Build is offline at this moment. Last contact was 12 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Creative / Build?
Reading the name gives no gather rate for Creative / Build. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
How to join
What do you do to join Creative / Build?
To join: start Rust, press F1 and type client.connect 62.195.24.170:28025. Or press Launch Rust here and Steam opens the game and connects you.